Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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98
Scripts/Mobiles/Normal/ToxicElemental.cs
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98
Scripts/Mobiles/Normal/ToxicElemental.cs
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using System;
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namespace Server.Mobiles
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{
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[CorpseName("an acid elemental corpse")]
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public class ToxicElemental : BaseCreature
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{
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[Constructable]
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public ToxicElemental()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = "an acid elemental";
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this.Body = 0x9E;
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this.BaseSoundID = 278;
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this.SetStr(326, 355);
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this.SetDex(66, 85);
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this.SetInt(271, 295);
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this.SetHits(196, 213);
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this.SetDamage(9, 15);
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this.SetDamageType(ResistanceType.Physical, 25);
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this.SetDamageType(ResistanceType.Fire, 50);
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this.SetDamageType(ResistanceType.Energy, 25);
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this.SetResistance(ResistanceType.Physical, 45, 55);
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this.SetResistance(ResistanceType.Fire, 40, 50);
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this.SetResistance(ResistanceType.Cold, 20, 30);
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this.SetResistance(ResistanceType.Poison, 10, 20);
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this.SetResistance(ResistanceType.Energy, 30, 40);
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this.SetSkill(SkillName.Anatomy, 30.3, 60.0);
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this.SetSkill(SkillName.EvalInt, 70.1, 85.0);
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this.SetSkill(SkillName.Magery, 70.1, 85.0);
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this.SetSkill(SkillName.MagicResist, 60.1, 75.0);
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this.SetSkill(SkillName.Tactics, 80.1, 90.0);
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this.SetSkill(SkillName.Wrestling, 70.1, 90.0);
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this.Fame = 10000;
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this.Karma = -10000;
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this.VirtualArmor = 40;
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}
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public ToxicElemental(Serial serial)
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: base(serial)
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{
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}
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public override bool BleedImmune
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{
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get
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{
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return true;
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}
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}
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public override Poison HitPoison
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override double HitPoisonChance
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{
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get
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{
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return 0.6;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return Core.AOS ? 2 : 3;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Rich);
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this.AddLoot(LootPack.Average);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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