Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
108
Scripts/Mobiles/Normal/RottingCorpse.cs
Normal file
108
Scripts/Mobiles/Normal/RottingCorpse.cs
Normal file
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a rotting corpse")]
|
||||
public class RottingCorpse : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public RottingCorpse()
|
||||
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Name = "a rotting corpse";
|
||||
Body = 155;
|
||||
BaseSoundID = 471;
|
||||
|
||||
SetStr(301, 350);
|
||||
SetDex(75);
|
||||
SetInt(151, 200);
|
||||
|
||||
SetHits(1200);
|
||||
SetStam(150);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(8, 10);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 0);
|
||||
SetDamageType(ResistanceType.Cold, 50);
|
||||
SetDamageType(ResistanceType.Poison, 50);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 35, 45);
|
||||
SetResistance(ResistanceType.Fire, 20, 30);
|
||||
SetResistance(ResistanceType.Cold, 50, 70);
|
||||
SetResistance(ResistanceType.Poison, 40, 50);
|
||||
SetResistance(ResistanceType.Energy, 20, 30);
|
||||
|
||||
SetSkill(SkillName.Poisoning, 120.0);
|
||||
SetSkill(SkillName.MagicResist, 250.0);
|
||||
SetSkill(SkillName.Tactics, 100.0);
|
||||
SetSkill(SkillName.Wrestling, 90.1, 100.0);
|
||||
|
||||
Fame = 6000;
|
||||
Karma = -6000;
|
||||
|
||||
VirtualArmor = 40;
|
||||
}
|
||||
|
||||
public RottingCorpse(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BleedImmune
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override Poison PoisonImmune
|
||||
{
|
||||
get
|
||||
{
|
||||
return Poison.Lethal;
|
||||
}
|
||||
}
|
||||
public override Poison HitPoison
|
||||
{
|
||||
get
|
||||
{
|
||||
return Poison.Lethal;
|
||||
}
|
||||
}
|
||||
public override int TreasureMapLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
|
||||
public override TribeType Tribe { get { return TribeType.Undead; } }
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get
|
||||
{
|
||||
return OppositionGroup.FeyAndUndead;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.FilthyRich, 2);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user