Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
94
Scripts/Mobiles/Normal/Ratman.cs
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94
Scripts/Mobiles/Normal/Ratman.cs
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using System;
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using Server.Misc;
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namespace Server.Mobiles
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{
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[CorpseName("a ratman's corpse")]
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public class Ratman : BaseCreature
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{
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[Constructable]
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public Ratman()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = NameList.RandomName("ratman");
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this.Body = 42;
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this.BaseSoundID = 437;
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this.SetStr(96, 120);
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this.SetDex(81, 100);
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this.SetInt(36, 60);
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this.SetHits(58, 72);
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this.SetDamage(4, 5);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 25, 30);
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this.SetResistance(ResistanceType.Fire, 10, 20);
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this.SetResistance(ResistanceType.Cold, 10, 20);
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this.SetResistance(ResistanceType.Poison, 10, 20);
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this.SetResistance(ResistanceType.Energy, 10, 20);
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this.SetSkill(SkillName.MagicResist, 35.1, 60.0);
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this.SetSkill(SkillName.Tactics, 50.1, 75.0);
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this.SetSkill(SkillName.Wrestling, 50.1, 75.0);
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this.Fame = 1500;
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this.Karma = -1500;
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this.VirtualArmor = 28;
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}
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public Ratman(Serial serial)
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: base(serial)
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{
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}
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public override InhumanSpeech SpeechType
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{
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get
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{
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return InhumanSpeech.Ratman;
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}
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}
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public override bool CanRummageCorpses
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{
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get
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{
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return true;
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}
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}
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public override int Hides
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{
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get
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{
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return 8;
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}
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}
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public override HideType HideType
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{
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get
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{
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return HideType.Spined;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Meager);
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// TODO: weapon, misc
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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