Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,163 @@
using System;
using System.Collections.Generic;
using Server.ContextMenus;
namespace Server.Mobiles
{
[CorpseName("a plague spawn corpse")]
public class PlagueSpawn : BaseCreature
{
private Mobile m_Owner;
private DateTime m_ExpireTime;
[Constructable]
public PlagueSpawn()
: this(null)
{
}
public PlagueSpawn(Mobile owner)
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.m_Owner = owner;
this.m_ExpireTime = DateTime.UtcNow + TimeSpan.FromMinutes(1.0);
this.Name = "a plague spawn";
this.Hue = Utility.Random(0x11, 15);
switch ( Utility.Random(12) )
{
case 0: // earth elemental
this.Body = 14;
this.BaseSoundID = 268;
break;
case 1: // headless one
this.Body = 31;
this.BaseSoundID = 0x39D;
break;
case 2: // person
this.Body = Utility.RandomList(400, 401);
break;
case 3: // gorilla
this.Body = 0x1D;
this.BaseSoundID = 0x9E;
break;
case 4: // serpent
this.Body = 0x15;
this.BaseSoundID = 0xDB;
break;
default:
case 5: // slime
this.Body = 51;
this.BaseSoundID = 456;
break;
}
this.SetStr(201, 300);
this.SetDex(80);
this.SetInt(16, 20);
this.SetHits(121, 180);
this.SetDamage(11, 17);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 35, 45);
this.SetResistance(ResistanceType.Fire, 30, 40);
this.SetResistance(ResistanceType.Cold, 25, 35);
this.SetResistance(ResistanceType.Poison, 65, 75);
this.SetResistance(ResistanceType.Energy, 25, 35);
this.SetSkill(SkillName.MagicResist, 25.0);
this.SetSkill(SkillName.Tactics, 25.0);
this.SetSkill(SkillName.Wrestling, 50.0);
this.Fame = 1000;
this.Karma = -1000;
this.VirtualArmor = 20;
}
public PlagueSpawn(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Owner
{
get
{
return this.m_Owner;
}
set
{
this.m_Owner = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime ExpireTime
{
get
{
return this.m_ExpireTime;
}
set
{
this.m_ExpireTime = value;
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override void DisplayPaperdollTo(Mobile to)
{
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
for (int i = 0; i < list.Count; ++i)
{
if (list[i] is ContextMenus.PaperdollEntry)
list.RemoveAt(i--);
}
}
public override void OnThink()
{
if (this.m_Owner != null && (DateTime.UtcNow >= this.m_ExpireTime || this.m_Owner.Deleted || this.Map != this.m_Owner.Map || !this.InRange(this.m_Owner, 16)))
{
this.PlaySound(this.GetIdleSound());
this.Delete();
}
else
{
base.OnThink();
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Poor);
this.AddLoot(LootPack.Gems);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}