Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,98 @@
using System;
namespace Server.Mobiles
{
[CorpseName("a phoenix corpse")]
public class Phoenix : BaseCreature, IAuraCreature
{
[Constructable]
public Phoenix()
: base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Name = "a phoenix";
Body = 0x340;
BaseSoundID = 0x8F;
SetStr(504, 700);
SetDex(202, 300);
SetInt(504, 700);
SetHits(340, 383);
SetDamage(20, 25);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Fire, 50);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 60, 70);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.EvalInt, 90.2, 100.0);
SetSkill(SkillName.Magery, 90.2, 100.0);
SetSkill(SkillName.Meditation, 75.1, 100.0);
SetSkill(SkillName.MagicResist, 86.0, 135.0);
SetSkill(SkillName.Tactics, 80.1, 90.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
SetSkill(SkillName.DetectHidden, 70.0, 80.0);
Fame = 15000;
Karma = 0;
VirtualArmor = 60;
Tamable = true;
ControlSlots = 4;
MinTameSkill = 102.0;
SetAreaEffect(AreaEffect.AuraDamage);
}
public Phoenix(Serial serial)
: base(serial)
{
}
public override bool CanAngerOnTame { get { return true; } }
public override int Meat { get { return 1; } }
public override MeatType MeatType { get { return MeatType.Bird; } }
public override int Feathers { get { return 36; } }
public override bool CanFly { get { return true; } }
public void AuraEffect(Mobile m)
{
m.SendLocalizedMessage(1008112); // The intense heat is damaging you!
}
public override void OnAfterTame(Mobile tamer)
{
base.OnAfterTame(tamer);
var profile = PetTrainingHelper.GetAbilityProfile(this);
if (profile != null)
{
profile.RemoveAbility(AreaEffect.AuraDamage);
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}