Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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64
Scripts/Mobiles/Normal/PalaminoHorse.cs
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64
Scripts/Mobiles/Normal/PalaminoHorse.cs
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using System;
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using Server.Mobiles;
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namespace Server.Mobiles
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{
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[CorpseName("a horse corpse")]
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public class Palomino : BaseMount
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{
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[Constructable]
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public Palomino() : this("a horse")
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{
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}
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[Constructable]
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public Palomino(string name) : base(name, 1408, 0x3ECD, AIType.AI_Animal, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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BaseSoundID = 0xA8;
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SetStr(55, 98);
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SetDex(56, 75);
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SetInt(6, 10);
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SetHits(28, 45);
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SetMana(0);
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SetDamage(3, 4);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 15, 20);
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SetSkill(SkillName.MagicResist, 25.1, 30.0);
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SetSkill(SkillName.Tactics, 29.3, 44.0);
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SetSkill(SkillName.Wrestling, 29.3, 44.0);
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Fame = 300;
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Karma = 300;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 29.1;
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}
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public override int Meat { get { return 3; } }
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public override int Hides { get { return 10; } }
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public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public Palomino(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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