Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,108 @@
using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an ophidian corpse")]
[TypeAlias("Server.Mobiles.OphidianShaman")]
public class OphidianMage : BaseCreature
{
private static readonly string[] m_Names = new string[]
{
"an ophidian apprentice mage",
"an ophidian shaman"
};
[Constructable]
public OphidianMage()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = m_Names[Utility.Random(m_Names.Length)];
this.Body = 85;
this.BaseSoundID = 639;
this.SetStr(181, 205);
this.SetDex(191, 215);
this.SetInt(96, 120);
this.SetHits(109, 123);
this.SetDamage(5, 10);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 25, 35);
this.SetResistance(ResistanceType.Fire, 30, 40);
this.SetResistance(ResistanceType.Cold, 35, 45);
this.SetResistance(ResistanceType.Poison, 40, 50);
this.SetResistance(ResistanceType.Energy, 35, 45);
this.SetSkill(SkillName.EvalInt, 85.1, 100.0);
this.SetSkill(SkillName.Magery, 85.1, 100.0);
this.SetSkill(SkillName.MagicResist, 75.0, 97.5);
this.SetSkill(SkillName.Tactics, 65.0, 87.5);
this.SetSkill(SkillName.Wrestling, 20.2, 60.0);
this.Fame = 4000;
this.Karma = -4000;
this.VirtualArmor = 30;
this.PackReg(10);
switch (Utility.Random(6))
{
case 0: PackItem(new PainSpikeScroll()); break;
}
}
public OphidianMage(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override TribeType Tribe { get { return TribeType.Ophidian; } }
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.TerathansAndOphidians;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average);
this.AddLoot(LootPack.LowScrolls);
this.AddLoot(LootPack.MedScrolls);
this.AddLoot(LootPack.Potions);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}