Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
97
Scripts/Mobiles/Normal/Mimic.cs
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97
Scripts/Mobiles/Normal/Mimic.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a mimic corpse")]
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public class Mimic : BaseCreature
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{
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[Constructable]
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public Mimic()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = "a mimic";
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this.Body = 729;
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this.SetStr(281);
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this.SetDex(140);
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this.SetInt(261);
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this.SetHits(543);
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this.SetDamage(13, 20);
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this.SetDamageType(ResistanceType.Physical, 20);
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this.SetDamageType(ResistanceType.Fire, 20);
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this.SetDamageType(ResistanceType.Cold, 20);
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this.SetDamageType(ResistanceType.Poison, 20);
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this.SetDamageType(ResistanceType.Energy, 20);
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this.SetResistance(ResistanceType.Physical, 63);
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this.SetResistance(ResistanceType.Fire, 43);
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this.SetResistance(ResistanceType.Cold, 36);
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this.SetResistance(ResistanceType.Poison, 37);
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this.SetResistance(ResistanceType.Energy, 42);
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this.SetSkill(SkillName.EvalInt, 100.0);
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this.SetSkill(SkillName.Magery, 107.5);
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this.SetSkill(SkillName.Meditation, 100.0);
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this.SetSkill(SkillName.MagicResist, 126.5);
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this.SetSkill(SkillName.Tactics, 98.5);
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this.SetSkill(SkillName.Wrestling, 92.2);
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this.PackReg(20);
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}
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public Mimic(Serial serial)
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: base(serial)
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{
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.FilthyRich, 4);
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this.AddLoot(LootPack.MedScrolls);
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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if (Utility.RandomDouble() < 0.03)
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c.DropItem(new LuckyCoin());
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}
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public override int GetIdleSound()
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{
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return 1561;
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}
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public override int GetAngerSound()
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{
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return 1558;
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}
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public override int GetHurtSound()
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{
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return 1560;
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}
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public override int GetDeathSound()
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{
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return 1559;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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