Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
140
Scripts/Mobiles/Normal/LowlandBoura.cs
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140
Scripts/Mobiles/Normal/LowlandBoura.cs
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using System;
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using Server.Items;
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using Server.Network;
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namespace Server.Mobiles
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{
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[CorpseName("a boura corpse")]
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public class LowlandBoura : BaseCreature, ICarvable
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{
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private bool GatheredFur { get; set; }
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[Constructable]
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public LowlandBoura() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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Name = "a lowland boura";
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Body = 715;
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SetStr(337, 411);
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SetDex(82, 93);
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SetInt(23, 25);
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SetHits(438, 553);
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SetDamage(18, 23);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 50, 60);
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SetResistance(ResistanceType.Fire, 35, 40);
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SetResistance(ResistanceType.Cold, 10, 20);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.Anatomy, 81.2, 84.4);
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SetSkill(SkillName.MagicResist, 70.7, 75.0);
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SetSkill(SkillName.Tactics, 83.4, 86.7);
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SetSkill(SkillName.Wrestling, 95.1, 97.3);
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 19.1;
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Fame = 5000;
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Karma = -3500;
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VirtualArmor = 16;
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SetSpecialAbility(SpecialAbility.ColossalBlow);
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}
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public LowlandBoura(Serial serial) : base(serial)
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{
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}
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public override int Meat { get { return 10; } }
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public override int Hides { get { return 20; } }
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public override int DragonBlood { get { return 8; } }
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public override HideType HideType { get { return HideType.Horned; } }
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public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies; } }
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public override int Fur { get { return GatheredFur ? 0 : 30; } }
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public override FurType FurType { get { return FurType.Green; } }
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public bool Carve(Mobile from, Item item)
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{
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if (!GatheredFur)
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{
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var fur = new Fur(FurType, Fur);
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if (from.Backpack == null || !from.Backpack.TryDropItem(from, fur, false))
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{
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from.SendLocalizedMessage(1112352); // You would not be able to place the gathered boura fur in your backpack!
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fur.Delete();
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}
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else
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{
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from.SendLocalizedMessage(1112353); // You place the gathered boura fur into your backpack.
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GatheredFur = true;
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return true;
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}
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}
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else
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{
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PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1112354, from.NetState); // The boura glares at you and will not let you shear its fur.
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}
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return false;
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}
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public override int GetIdleSound()
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{
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return 1507;
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}
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public override int GetAngerSound()
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{
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return 1504;
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}
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public override int GetHurtSound()
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{
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return 1506;
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}
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public override int GetDeathSound()
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{
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return 1505;
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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if (Controlled)
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return;
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if (!Controlled)
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c.DropItem(new BouraSkin());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(2);
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writer.Write(GatheredFur);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (version == 1)
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reader.ReadDeltaTime();
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else
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{
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GatheredFur = reader.ReadBool();
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}
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}
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}
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}
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