Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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76
Scripts/Mobiles/Normal/LavaElemental.cs
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76
Scripts/Mobiles/Normal/LavaElemental.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a lava elemental corpse")]
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public class LavaElemental : BaseCreature
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{
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[Constructable]
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public LavaElemental()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a lava elemental";
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Body = 720;
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SetStr(446, 510);
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SetDex(160, 190);
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SetInt(360, 430);
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SetHits(270, 290);
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SetDamage(12, 18);
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SetDamageType(ResistanceType.Physical, 10);
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SetDamageType(ResistanceType.Fire, 90);
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SetResistance(ResistanceType.Physical, 60, 70);
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SetResistance(ResistanceType.Fire, 20, 30);
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SetResistance(ResistanceType.Cold, 20, 30);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 40, 50);
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SetSkill(SkillName.EvalInt, 84.8, 92.6);
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SetSkill(SkillName.Magery, 80.0, 92.7);
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SetSkill(SkillName.Meditation, 97.8, 120.0);
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SetSkill(SkillName.MagicResist, 101.9, 106.2);
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SetSkill(SkillName.Tactics, 80.3, 94.0);
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SetSkill(SkillName.Wrestling, 71.7, 85.4);
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SetSkill(SkillName.Poisoning, 90.0, 100.0);
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SetSkill(SkillName.DetectHidden, 75.1);
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PackItem(new Nightshade(4));
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PackItem(new SulfurousAsh(5));
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PackItem(new LesserPoisonPotion());
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}
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public LavaElemental(Serial serial)
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: base(serial)
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{
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 3);
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AddLoot(LootPack.Gems, 2);
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AddLoot(LootPack.MedScrolls);
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}
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public override int GetAttackSound() { return 0x60A; }
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public override int GetDeathSound() { return 0x60B; }
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public override int GetHurtSound() { return 0x60C; }
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public override int GetIdleSound() { return 0x60D; }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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