Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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81
Scripts/Mobiles/Normal/KazeKemono.cs
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81
Scripts/Mobiles/Normal/KazeKemono.cs
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using System;
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using System.Collections;
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namespace Server.Mobiles
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{
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[CorpseName("a kaze kemono corpse")]
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public class KazeKemono : BaseCreature
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{
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private static readonly Hashtable m_FlurryOfTwigsTable = new Hashtable();
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private static readonly Hashtable m_ChlorophylBlastTable = new Hashtable();
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[Constructable]
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public KazeKemono()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a kaze kemono";
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Body = 196;
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BaseSoundID = 655;
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SetStr(201, 275);
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SetDex(101, 155);
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SetInt(101, 105);
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SetHits(251, 330);
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SetDamage(15, 20);
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SetDamageType(ResistanceType.Physical, 70);
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SetDamageType(ResistanceType.Fire, 10);
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SetDamageType(ResistanceType.Cold, 10);
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SetDamageType(ResistanceType.Poison, 10);
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SetResistance(ResistanceType.Physical, 50, 70);
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SetResistance(ResistanceType.Fire, 30, 60);
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SetResistance(ResistanceType.Cold, 30, 60);
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SetResistance(ResistanceType.Poison, 50, 70);
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SetResistance(ResistanceType.Energy, 60, 80);
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SetSkill(SkillName.MagicResist, 110.1, 125.0);
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SetSkill(SkillName.Tactics, 55.1, 65.0);
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SetSkill(SkillName.Wrestling, 85.1, 95.0);
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SetSkill(SkillName.Anatomy, 25.1, 35.0);
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SetSkill(SkillName.Magery, 95.1, 105.0);
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Fame = 8000;
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Karma = -8000;
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SetSpecialAbility(SpecialAbility.ConductiveBlast);
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SetSpecialAbility(SpecialAbility.FlurryForce);
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}
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public KazeKemono(Serial serial)
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: base(serial)
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{
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}
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public override bool BleedImmune
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{
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get
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{
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return true;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich, 3);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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