Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
97
Scripts/Mobiles/Normal/HellHound.cs
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97
Scripts/Mobiles/Normal/HellHound.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a hell hound corpse")]
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public class HellHound : BaseCreature
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{
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[Constructable]
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public HellHound()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a hell hound";
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Body = 98;
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BaseSoundID = 229;
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SetStr(100, 350);
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SetDex(80, 300);
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SetInt(30, 180);
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SetHits(130, 300);
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SetDamage(11, 17);
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SetDamageType(ResistanceType.Physical, 20);
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SetDamageType(ResistanceType.Fire, 80);
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SetResistance(ResistanceType.Physical, 0, 56);
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SetResistance(ResistanceType.Fire, 30, 40);
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SetResistance(ResistanceType.Poison, 10, 20);
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SetResistance(ResistanceType.Energy, 10, 20);
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SetSkill(SkillName.Anatomy, 0, 5);
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SetSkill(SkillName.MagicResist, 0, 75);
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SetSkill(SkillName.Tactics, 0, 80);
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SetSkill(SkillName.Wrestling, 0, 80);
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SetSkill(SkillName.Necromancy, 18);
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SetSkill(SkillName.SpiritSpeak, 18);
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Fame = 3400;
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Karma = -3400;
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VirtualArmor = 30;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 85.5;
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PackItem(new SulfurousAsh(5));
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SetSpecialAbility(SpecialAbility.DragonBreath);
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}
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public HellHound(Serial serial)
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: base(serial)
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{
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}
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public override int Meat
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{
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get
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{
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return 1;
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}
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.Meat;
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}
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}
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public override PackInstinct PackInstinct
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{
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get
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{
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return PackInstinct.Canine;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Meager);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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