Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
92
Scripts/Mobiles/Normal/GargoyleShade.cs
Normal file
92
Scripts/Mobiles/Normal/GargoyleShade.cs
Normal file
@@ -0,0 +1,92 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a ghostly corpse")]
|
||||
public class GargoyleShade : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public GargoyleShade()
|
||||
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
this.Name = "a gargoyle shade";
|
||||
this.Body = 0x4;
|
||||
this.Hue = 16385;
|
||||
this.BaseSoundID = 0x482;
|
||||
|
||||
this.SetStr(76, 78);
|
||||
this.SetDex(76, 81);
|
||||
this.SetInt(36, 48);
|
||||
|
||||
this.SetHits(60, 64);
|
||||
this.SetStam(80, 81);
|
||||
this.SetMana(75, 78);
|
||||
|
||||
this.SetDamage(7, 14);
|
||||
|
||||
this.SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
this.SetResistance(ResistanceType.Physical, 35, 60);
|
||||
this.SetResistance(ResistanceType.Fire, 40, 50);
|
||||
this.SetResistance(ResistanceType.Cold, 10, 20);
|
||||
this.SetResistance(ResistanceType.Poison, 20, 35);
|
||||
|
||||
this.SetSkill(SkillName.EvalInt, 57.1, 65.5);
|
||||
this.SetSkill(SkillName.Magery, 60.6, 70.1);
|
||||
this.SetSkill(SkillName.MagicResist, 52.6, 70.0);
|
||||
this.SetSkill(SkillName.Tactics, 52.7, 60.0);
|
||||
this.SetSkill(SkillName.Wrestling, 47.7, 55.0);
|
||||
this.SetSkill(SkillName.DetectHidden, 30.0, 40.0);
|
||||
|
||||
this.Fame = 4000;
|
||||
this.Karma = -4000;
|
||||
|
||||
this.VirtualArmor = 28;
|
||||
|
||||
this.PackReg(10);
|
||||
}
|
||||
|
||||
public GargoyleShade(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BleedImmune
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get
|
||||
{
|
||||
return OppositionGroup.FeyAndUndead;
|
||||
}
|
||||
}
|
||||
public override Poison PoisonImmune
|
||||
{
|
||||
get
|
||||
{
|
||||
return Poison.Lethal;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
this.AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user