Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
103
Scripts/Mobiles/Normal/FrostMite.cs
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103
Scripts/Mobiles/Normal/FrostMite.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a beetle corpse")]
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public class FrostMite : BaseCreature, IAuraCreature
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{
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[Constructable]
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public FrostMite() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "Frost Mite";
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Body = 0x590;
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Female = true;
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SetStr(1017);
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SetDex(164);
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SetInt(283);
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SetHits(800, 1000);
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SetDamage(21, 28);
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SetDamageType(ResistanceType.Physical, 0);
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SetDamageType(ResistanceType.Cold, 100);
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SetResistance(ResistanceType.Physical, 60, 70);
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SetResistance(ResistanceType.Fire, 15, 25);
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SetResistance(ResistanceType.Cold, 90, 100);
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SetResistance(ResistanceType.Poison, 50, 70);
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SetResistance(ResistanceType.Energy, 40, 45);
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SetSkill(SkillName.MagicResist, 50.0, 85.0);
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SetSkill(SkillName.Tactics, 70.0, 105.0);
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SetSkill(SkillName.Wrestling, 70.0, 110.0);
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SetSkill(SkillName.DetectHidden, 60.0, 80.0);
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SetSkill(SkillName.Focus, 100.0, 115.0);
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 102.0;
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SetWeaponAbility(WeaponAbility.ColdWind);
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SetAreaEffect(AreaEffect.AuraDamage);
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}
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public override int GetAngerSound()
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{
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return 0x4E8;
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}
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public override int GetIdleSound()
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{
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return 0x4E7;
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}
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public override int GetAttackSound()
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{
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return 0x4E6;
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}
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public override int GetHurtSound()
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{
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return 0x4E9;
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}
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public override int GetDeathSound()
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{
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return 0x4E5;
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}
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public override int Meat { get { return 5; } }
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public override FoodType FavoriteFood { get { return FoodType.Meat; } }
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public override bool CanAngerOnTame { get { return true; } }
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public override bool StatLossAfterTame { get { return true; } }
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public void AuraEffect(Mobile m)
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{
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m.FixedParticles(0x374A, 10, 30, 5052, Hue, 0, EffectLayer.Waist);
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m.PlaySound(0x5C6);
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m.SendLocalizedMessage(1008111, false, Name); // : The intense cold is damaging you!
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}
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public FrostMite(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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