Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,80 @@
/* Based on Gargoyle, still no infos on Undead Gargoyle... Have to get also the correct body ID */
using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an effete undead gargoyle corpse")]
public class EffeteUndeadGargoyle : BaseCreature
{
[Constructable]
public EffeteUndeadGargoyle()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "an Effete Undead Gargoyle";
this.Body = 722;
this.BaseSoundID = 372;
this.SetStr(60, 65);
this.SetDex(60, 65);
this.SetInt(30, 35);
this.SetHits(65, 70);
this.SetDamage(3, 7);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 20);
this.SetResistance(ResistanceType.Fire, 5, 10);
this.SetResistance(ResistanceType.Cold, 25, 30);
this.SetResistance(ResistanceType.Poison, 25);
this.SetResistance(ResistanceType.Energy, 14, 15);
this.SetSkill(SkillName.MagicResist, 50.0, 55.0);
this.SetSkill(SkillName.Tactics, 50.0);
this.SetSkill(SkillName.Wrestling, 50.0);
this.Fame = 3500;
this.Karma = -3500;
this.VirtualArmor = 32;
}
public EffeteUndeadGargoyle(Serial serial)
: base(serial)
{
}
public override int TreasureMapLevel
{
get
{
return 1;
}
}
public override int Meat
{
get
{
return 1;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}