Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
77
Scripts/Mobiles/Normal/CorporealBrume.cs
Normal file
77
Scripts/Mobiles/Normal/CorporealBrume.cs
Normal file
@@ -0,0 +1,77 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a corporeal brume corpse")]
|
||||
public class CorporealBrume : BaseCreature, IAuraCreature
|
||||
{
|
||||
[Constructable]
|
||||
public CorporealBrume()
|
||||
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Name = "a corporeal brume";
|
||||
Body = 0x104;
|
||||
BaseSoundID = 0x56B;
|
||||
|
||||
SetStr(400, 450);
|
||||
SetDex(100, 150);
|
||||
SetInt(50, 60);
|
||||
|
||||
SetHits(1150, 1250);
|
||||
|
||||
SetDamage(21, 25);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 100);
|
||||
SetResistance(ResistanceType.Fire, 40, 50);
|
||||
SetResistance(ResistanceType.Cold, 40, 50);
|
||||
SetResistance(ResistanceType.Poison, 50, 60);
|
||||
SetResistance(ResistanceType.Energy, 30, 40);
|
||||
|
||||
SetSkill(SkillName.Wrestling, 110.0, 115.0);
|
||||
SetSkill(SkillName.Tactics, 110.0, 115.0);
|
||||
SetSkill(SkillName.MagicResist, 80.0, 95.0);
|
||||
SetSkill(SkillName.Anatomy, 100.0, 110.0);
|
||||
|
||||
Fame = 12000;
|
||||
Karma = -12000;
|
||||
|
||||
SetAreaEffect(AreaEffect.AuraDamage);
|
||||
}
|
||||
|
||||
public CorporealBrume(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
public override bool CanBeParagon { get { return false; } }
|
||||
|
||||
public void AuraEffect(Mobile m)
|
||||
{
|
||||
m.FixedParticles(0x374A, 10, 15, 5038, 1181, 2, EffectLayer.Head);
|
||||
m.PlaySound(0x213);
|
||||
|
||||
m.SendLocalizedMessage(1008111, false, Name); // : The intense cold is damaging you!
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.FilthyRich);
|
||||
AddLoot(LootPack.Rich);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user