Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,109 @@
using System;
using Server.Gumps;
namespace Server.Mobiles
{
public class CoconutCrabStatue : Item, ICreatureStatuette
{
public override int LabelNumber { get { return 1159165; } } // Coconut Crab
public Type CreatureType { get { return typeof(CoconutCrab); } }
[Constructable]
public CoconutCrabStatue()
: base(0xA335)
{
LootType = LootType.Blessed;
}
public CoconutCrabStatue(Serial serial)
: base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
from.SendGump(new ConfirmMountStatuetteGump(this));
else
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a Coconut Crab corpse")]
public class CoconutCrab : BaseMount
{
[Constructable]
public CoconutCrab()
: this("Coconut Crab")
{
}
[Constructable]
public CoconutCrab(string name)
: base(name, 1510, 16081, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
BaseSoundID = 0x4F2;
SetStr(400);
SetDex(125);
SetInt(50, 55);
SetHits(240);
SetMana(0);
SetDamage(1, 4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 25.0, 30.0);
SetSkill(SkillName.Tactics, 30.0, 40.0);
SetSkill(SkillName.Wrestling, 30.0, 35.0);
Fame = 300;
Karma = 300;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 30.0;
}
public CoconutCrab(Serial serial)
: base(serial)
{
}
public override int Meat { get { return 3; } }
public override int Hides { get { return 10; } }
public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}