Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
88
Scripts/Mobiles/Normal/ClanRS.cs
Normal file
88
Scripts/Mobiles/Normal/ClanRS.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a clan ribbon supplicant corpse")]
|
||||
public class ClanRS : BaseCreature
|
||||
{
|
||||
//public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } }
|
||||
[Constructable]
|
||||
public ClanRS()
|
||||
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
this.Name = "Clan Ribbon Supplicant";
|
||||
this.Body = 42;
|
||||
this.Hue = 2952;
|
||||
this.BaseSoundID = 437;
|
||||
|
||||
this.SetStr(173);
|
||||
this.SetDex(117);
|
||||
this.SetInt(207);
|
||||
|
||||
this.SetHits(127);
|
||||
|
||||
this.SetDamage(7, 14);
|
||||
|
||||
this.SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
this.SetResistance(ResistanceType.Physical, 55, 60);
|
||||
this.SetResistance(ResistanceType.Fire, 30, 35);
|
||||
this.SetResistance(ResistanceType.Cold, 80, 85);
|
||||
this.SetResistance(ResistanceType.Poison, 45, 50);
|
||||
this.SetResistance(ResistanceType.Energy, 25, 30);
|
||||
|
||||
this.SetSkill(SkillName.MagicResist, 78.5, 80.0);
|
||||
this.SetSkill(SkillName.Tactics, 62.1, 65.0);
|
||||
this.SetSkill(SkillName.Wrestling, 56.5, 60.0);
|
||||
|
||||
this.Fame = 1500;
|
||||
this.Karma = -1500;
|
||||
|
||||
this.VirtualArmor = 48;
|
||||
}
|
||||
|
||||
public ClanRS(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CanRummageCorpses
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override int Hides
|
||||
{
|
||||
get
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
}
|
||||
public override HideType HideType
|
||||
{
|
||||
get
|
||||
{
|
||||
return HideType.Spined;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
this.AddLoot(LootPack.Rich, 3);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user