Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
98
Scripts/Mobiles/Normal/ClanCA.cs
Normal file
98
Scripts/Mobiles/Normal/ClanCA.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a clan chitter assistant corpse")]
|
||||
public class ClanCA : BaseCreature
|
||||
{
|
||||
//public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } }
|
||||
[Constructable]
|
||||
public ClanCA()
|
||||
: base(AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
this.Name = "Clan Chitter Assistant";
|
||||
this.Body = 0x8E;
|
||||
this.BaseSoundID = 437;
|
||||
|
||||
this.SetStr(146, 175);
|
||||
this.SetDex(101, 130);
|
||||
this.SetInt(120, 135);
|
||||
|
||||
this.SetHits(120, 145);
|
||||
|
||||
this.SetDamage(4, 10);
|
||||
|
||||
this.SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
this.SetResistance(ResistanceType.Physical, 23, 35);
|
||||
this.SetResistance(ResistanceType.Fire, 20, 30);
|
||||
this.SetResistance(ResistanceType.Cold, 30, 50);
|
||||
this.SetResistance(ResistanceType.Poison, 15, 20);
|
||||
this.SetResistance(ResistanceType.Energy, 10, 20);
|
||||
|
||||
this.SetSkill(SkillName.Anatomy, 0);
|
||||
this.SetSkill(SkillName.Archery, 80.1, 90.0);
|
||||
this.SetSkill(SkillName.MagicResist, 81.1, 90.0);
|
||||
this.SetSkill(SkillName.Tactics, 53.8, 75.0);
|
||||
this.SetSkill(SkillName.Wrestling, 62.3, 75.0);
|
||||
|
||||
this.Fame = 6500;
|
||||
this.Karma = -6500;
|
||||
|
||||
this.VirtualArmor = 56;
|
||||
|
||||
this.AddItem(new Bow());
|
||||
this.PackItem(new Arrow(Utility.RandomMinMax(50, 70)));
|
||||
}
|
||||
|
||||
public ClanCA(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CanRummageCorpses
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override int Hides
|
||||
{
|
||||
get
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
}
|
||||
public override HideType HideType
|
||||
{
|
||||
get
|
||||
{
|
||||
return HideType.Spined;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
this.AddLoot(LootPack.Rich);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (this.Body == 42)
|
||||
{
|
||||
this.Body = 0x8E;
|
||||
this.Hue = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user