Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,159 @@
using System;
using System.Collections;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a plant corpse")]
public class BogThing : BaseCreature
{
[Constructable]
public BogThing()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.6, 1.2)
{
this.Name = "a bog thing";
this.Body = 780;
this.SetStr(801, 900);
this.SetDex(46, 65);
this.SetInt(36, 50);
this.SetHits(481, 540);
this.SetMana(0);
this.SetDamage(10, 23);
this.SetDamageType(ResistanceType.Physical, 60);
this.SetDamageType(ResistanceType.Poison, 40);
this.SetResistance(ResistanceType.Physical, 30, 40);
this.SetResistance(ResistanceType.Fire, 20, 25);
this.SetResistance(ResistanceType.Cold, 10, 15);
this.SetResistance(ResistanceType.Poison, 40, 50);
this.SetResistance(ResistanceType.Energy, 20, 25);
this.SetSkill(SkillName.MagicResist, 90.1, 95.0);
this.SetSkill(SkillName.Tactics, 70.1, 85.0);
this.SetSkill(SkillName.Wrestling, 65.1, 80.0);
this.Fame = 8000;
this.Karma = -8000;
this.VirtualArmor = 28;
if (0.25 > Utility.RandomDouble())
this.PackItem(new Board(10));
else
this.PackItem(new Log(10));
this.PackReg(3);
this.PackItem(new Engines.Plants.Seed());
this.PackItem(new Engines.Plants.Seed());
}
public BogThing(Serial serial)
: base(serial)
{
}
public override bool BardImmune
{
get
{
return !Core.AOS;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public void SpawnBogling(Mobile m)
{
Map map = this.Map;
if (map == null)
return;
Bogling spawned = new Bogling();
spawned.Team = this.Team;
bool validLocation = false;
Point3D loc = this.Location;
for (int j = 0; !validLocation && j < 10; ++j)
{
int x = this.X + Utility.Random(3) - 1;
int y = this.Y + Utility.Random(3) - 1;
int z = map.GetAverageZ(x, y);
if (validLocation = map.CanFit(x, y, this.Z, 16, false, false))
loc = new Point3D(x, y, this.Z);
else if (validLocation = map.CanFit(x, y, z, 16, false, false))
loc = new Point3D(x, y, z);
}
spawned.MoveToWorld(loc, map);
spawned.Combatant = m;
}
public void EatBoglings()
{
ArrayList toEat = new ArrayList();
IPooledEnumerable eable = GetMobilesInRange(2);
foreach (Mobile m in eable)
{
if (m is Bogling)
toEat.Add(m);
}
eable.Free();
if (toEat.Count > 0)
{
this.PlaySound(Utility.Random(0x3B, 2)); // Eat sound
foreach (Mobile m in toEat)
{
this.Hits += (m.Hits / 2);
m.Delete();
}
}
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (this.Hits > (this.HitsMax / 4))
{
if (0.25 >= Utility.RandomDouble())
this.SpawnBogling(attacker);
}
else if (0.25 >= Utility.RandomDouble())
{
this.EatBoglings();
}
}
}
}