Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
103
Scripts/Mobiles/Normal/AcidSlug.cs
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103
Scripts/Mobiles/Normal/AcidSlug.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an acid slug corpse")]
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public class AcidSlug : BaseCreature, IAcidCreature
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{
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[Constructable]
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public AcidSlug()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "an acid slug";
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Body = 51;
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switch (Utility.Random(4))
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{
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case 0: Hue = 242; break;
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case 1: Hue = 243; break;
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case 2: Hue = 244; break;
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case 3: Hue = 245; break;
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}
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SetStr(213, 294);
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SetDex(80, 82);
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SetInt(18, 22);
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SetHits(333, 370);
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SetDamage(21, 28);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 10, 15);
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SetResistance(ResistanceType.Fire, 0);
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SetResistance(ResistanceType.Cold, 10, 15);
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SetResistance(ResistanceType.Poison, 60, 70);
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SetResistance(ResistanceType.Energy, 10, 15);
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SetSkill(SkillName.MagicResist, 25.0);
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SetSkill(SkillName.Tactics, 30.0, 50.0);
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SetSkill(SkillName.Wrestling, 30.0, 80.0);
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if (0.75 > Utility.RandomDouble())
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PackItem(new AcidSac());
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PackItem(new CongealedSlugAcid());
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}
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public AcidSlug(Serial serial)
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: base(serial)
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{
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average);
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}
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public override int GetIdleSound()
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{
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return 1499;
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}
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public override int GetAngerSound()
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{
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return 1496;
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}
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public override int GetHurtSound()
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{
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return 1498;
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}
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public override int GetDeathSound()
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{
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return 1497;
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}
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public override bool CheckMovement(Direction d, out int newZ)
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{
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if (!base.CheckMovement(d, out newZ))
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return false;
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if (Region.IsPartOf("Underworld") && newZ > Location.Z)
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return false;
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return true;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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