Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
137
Scripts/Mobiles/Named/Swoop.cs
Normal file
137
Scripts/Mobiles/Named/Swoop.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a Swoop corpse")]
|
||||
public class Swoop : Eagle
|
||||
{
|
||||
[Constructable]
|
||||
public Swoop()
|
||||
{
|
||||
|
||||
Name = "Swoop";
|
||||
Hue = 0xE0;
|
||||
|
||||
AI = AIType.AI_Melee;
|
||||
|
||||
SetStr(100, 150);
|
||||
SetDex(400, 480);
|
||||
SetInt(75, 90);
|
||||
|
||||
SetHits(1350, 1550);
|
||||
|
||||
SetDamage(20, 30);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 75, 90);
|
||||
SetResistance(ResistanceType.Fire, 60, 70);
|
||||
SetResistance(ResistanceType.Cold, 70, 85);
|
||||
SetResistance(ResistanceType.Poison, 55, 60);
|
||||
SetResistance(ResistanceType.Energy, 50, 60);
|
||||
|
||||
SetSkill(SkillName.Wrestling, 120.0, 140.0);
|
||||
SetSkill(SkillName.Tactics, 120.0, 140.0);
|
||||
SetSkill(SkillName.MagicResist, 95.0, 105.0);
|
||||
|
||||
Fame = 18000;
|
||||
Karma = 0;
|
||||
|
||||
PackReg(4);
|
||||
|
||||
Tamable = false;
|
||||
|
||||
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
|
||||
{
|
||||
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
|
||||
}
|
||||
|
||||
SetSpecialAbility(SpecialAbility.GraspingClaw);
|
||||
}
|
||||
|
||||
public override bool CanBeParagon { get { return false; } }
|
||||
|
||||
public override void OnDeath( Container c )
|
||||
{
|
||||
base.OnDeath( c );
|
||||
|
||||
if ( Utility.RandomDouble() < 0.025 )
|
||||
{
|
||||
switch ( Utility.Random( 20 ) )
|
||||
{
|
||||
case 0: c.DropItem( new AssassinChest() ); break;
|
||||
case 1: c.DropItem( new AssassinArms() ); break;
|
||||
case 2: c.DropItem( new DeathChest() ); break;
|
||||
case 3: c.DropItem( new MyrmidonArms() ); break;
|
||||
case 4: c.DropItem( new MyrmidonLegs() ); break;
|
||||
case 5: c.DropItem( new MyrmidonGorget() ); break;
|
||||
case 6: c.DropItem( new LeafweaveGloves() ); break;
|
||||
case 7: c.DropItem( new LeafweaveLegs() ); break;
|
||||
case 8: c.DropItem( new LeafweavePauldrons() ); break;
|
||||
case 9: c.DropItem( new PaladinGloves() ); break;
|
||||
case 10: c.DropItem( new PaladinGorget() ); break;
|
||||
case 11: c.DropItem( new PaladinArms() ); break;
|
||||
case 12: c.DropItem( new HunterArms() ); break;
|
||||
case 13: c.DropItem( new HunterGloves() ); break;
|
||||
case 14: c.DropItem( new HunterLegs() ); break;
|
||||
case 15: c.DropItem( new HunterChest() ); break;
|
||||
case 16: c.DropItem( new GreymistArms() ); break;
|
||||
case 17: c.DropItem( new GreymistGloves() ); break;
|
||||
case 18: c.DropItem(new GreymistLegs()); break;
|
||||
case 19: c.DropItem(new MyrmidonChest()); break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( Utility.RandomDouble() < 0.1 )
|
||||
c.DropItem( new ParrotItem() );
|
||||
}
|
||||
|
||||
public Swoop(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CanFly
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override bool GivesMLMinorArtifact
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override int Feathers
|
||||
{
|
||||
get
|
||||
{
|
||||
return 72;
|
||||
}
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.UltraRich, 2);
|
||||
AddLoot(LootPack.HighScrolls);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user