Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,124 @@
using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("Pixie [Renowned] corpse")]
public class PixieRenowned : BaseRenowned
{
[Constructable]
public PixieRenowned()
: base(AIType.AI_Mage)
{
this.Name = "Pixie";
this.Title = "[Renowned]";
this.Body = 128;
this.BaseSoundID = 0x467;
this.SetStr(-350, 380);
this.SetDex(450, 600);
this.SetInt(700, 8500);
this.SetHits(9100, 9200);
this.SetStam(450, 600);
this.SetMana(700, 800);
this.SetDamage(9, 15);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 70, 90);
this.SetResistance(ResistanceType.Fire, 60, 70);
this.SetResistance(ResistanceType.Cold, 70, 80);
this.SetResistance(ResistanceType.Poison, 60, 70);
this.SetResistance(ResistanceType.Energy, 60, 70);
this.SetSkill(SkillName.EvalInt, 100.0, 100.0);
this.SetSkill(SkillName.Magery, 90.1, 110.0);
this.SetSkill(SkillName.Meditation, 100.0, 100.0);
this.SetSkill(SkillName.MagicResist, 110.5, 150.0);
this.SetSkill(SkillName.Tactics, 100.1, 120.0);
this.SetSkill(SkillName.Wrestling, 100.1, 120.0);
this.Fame = 7000;
this.Karma = 7000;
this.VirtualArmor = 100;
if (0.02 > Utility.RandomDouble())
this.PackStatue();
}
public PixieRenowned(Serial serial)
: base(serial)
{
}
public override Type[] UniqueSAList
{
get
{
return new Type[] { typeof(DemonHuntersStandard), typeof(DragonJadeEarrings) };
}
}
public override Type[] SharedSAList
{
get
{
return new Type[] { typeof(PillarOfStrength), typeof(SwordOfShatteredHopes) };
}
}
public override bool InitialInnocent
{
get
{
return true;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override int Hides
{
get
{
return 5;
}
}
public override int Meat
{
get
{
return 1;
}
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}