Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
155
Scripts/Mobiles/Named/Drelgor.cs
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155
Scripts/Mobiles/Named/Drelgor.cs
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using System;
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using Server;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Misc;
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using Server.Regions;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Mobiles
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{
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[CorpseName("A Drelgor The Impaler Corpse")]
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public class Drelgor : BaseCreature
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{
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private bool init = false; //Don't change this.
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private double msgevery = 1.0; //Recurring message. Change to 0 to disable.
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private DateTime m_NextMsgTime;
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[Constructable]
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public Drelgor()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "Drelgor the Impaler";
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Body = 147;
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BaseSoundID = 451;
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SetStr(127, 137);
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SetDex(82, 94);
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SetInt(48, 55);
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SetHits(131, 136);
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SetDamage(6, 8);
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SetDamageType(ResistanceType.Physical, 40);
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SetDamageType(ResistanceType.Cold, 60);
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SetResistance(ResistanceType.Physical, 35, 45);
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SetResistance(ResistanceType.Fire, 20, 30);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 20, 30);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.Wrestling, 60);
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SetSkill(SkillName.Tactics, 60);
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SetSkill(SkillName.MagicResist, 60);
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Fame = 3600;
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Karma = -3600;
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VirtualArmor = 40;
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PackItem(new Scimitar());
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PackItem(new WoodenShield());
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switch (Utility.Random(5))
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{
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case 0:
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this.PackItem(new BoneArms());
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break;
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case 1:
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this.PackItem(new BoneChest());
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break;
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case 2:
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this.PackItem(new BoneGloves());
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break;
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case 3:
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this.PackItem(new BoneLegs());
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break;
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case 4:
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this.PackItem(new BoneHelm());
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break;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Meager);
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}
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public override bool BleedImmune { get { return true; } }
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#region Start/Stop
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private void Start()
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{
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m_NextMsgTime = DateTime.UtcNow + TimeSpan.FromMinutes(msgevery);
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BroadcastMessage();
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init = true;
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}
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#endregion
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#region Broadcast Message
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public void BroadcastMessage()
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{
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foreach (NetState state in NetState.Instances)
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{
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Mobile m = state.Mobile;
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if (m != null && this.Region.Name == "Old Haven Training" && m.Region.Name == "Old Haven Training")
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{
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m.SendLocalizedMessage(1077840, "", 34); // // Who dares to defile Haven? I am Drelgor the Impaler! I shall claim your souls as payment for this intrusion!
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m.PlaySound(0x14);
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}
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}
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}
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#endregion
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#region OnThink
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public override void OnThink()
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{
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if (!init)
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Start();
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if (msgevery != 0 && DateTime.UtcNow >= m_NextMsgTime)
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{
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BroadcastMessage();
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m_NextMsgTime = DateTime.UtcNow + TimeSpan.FromMinutes(msgevery);
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}
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base.OnThink();
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}
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#endregion
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public Drelgor(Serial serial)
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: base(serial)
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get { return OppositionGroup.FeyAndUndead; }
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(init);
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writer.Write(m_NextMsgTime);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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init = reader.ReadBool();
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m_NextMsgTime = reader.ReadDateTime();
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}
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}
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}
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