Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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197
Scripts/Mobiles/NPCs/Zosilem.cs
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197
Scripts/Mobiles/NPCs/Zosilem.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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using System.Collections.Generic;
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using Server.Engines.BulkOrders;
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namespace Server.Engines.Quests
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{
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public class Zosilem : MondainQuester, ITierQuester
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{
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public TierQuestInfo TierInfo { get { return TierQuestInfo.Zosilem; } }
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[Constructable]
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public Zosilem()
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: base("Zosilem", "the Alchemist")
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{
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SetSkill(SkillName.Alchemy, 85.0, 100.0);
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SetSkill(SkillName.TasteID, 65.0, 88.0);
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}
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public Zosilem(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get { return new Type[] { }; }
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}
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#region Bulk Orders
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public override BODType BODType { get { return BODType.Alchemy; } }
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public override bool IsValidBulkOrder(Item item)
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{
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return (item is SmallAlchemyBOD || item is LargeAlchemyBOD);
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}
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public override bool SupportsBulkOrders(Mobile from)
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{
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return BulkOrderSystem.NewSystemEnabled && from is PlayerMobile && from.Skills[SkillName.Alchemy].Base > 0;
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}
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public override void OnSuccessfulBulkOrderReceive(Mobile from)
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{
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if (from is PlayerMobile)
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((PlayerMobile)from).NextAlchemyBulkOrder = TimeSpan.Zero;
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}
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#endregion
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public override bool IsActiveVendor { get { return true; } }
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protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
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public override void InitSBInfo()
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{
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m_SBInfos.Add(new SBAlchemist(this));
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}
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Female = true;
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Race = Race.Gargoyle;
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Hue = 0x86EA;
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HairItemID = 0x4273;
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HairHue = 0x323;
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}
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public override void InitOutfit()
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{
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AddItem(new FemaleGargishClothLegs(0x736));
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AddItem(new FemaleGargishClothKilt(0x73D));
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AddItem(new FemaleGargishClothChest(0x38B));
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AddItem(new FemaleGargishClothArms(0x711));
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}
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private static Type[][] m_PileTypes = new Type[][]
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{
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new Type[] {typeof(DullCopperIngot), typeof(PileofInspectedDullCopperIngots) },
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new Type[] {typeof(ShadowIronIngot), typeof(PileofInspectedShadowIronIngots) },
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new Type[] {typeof(BronzeIngot), typeof(PileofInspectedBronzeIngots) },
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new Type[] {typeof(GoldIngot), typeof(PileofInspectedGoldIngots) },
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new Type[] {typeof(AgapiteIngot), typeof(PileofInspectedAgapiteIngots) },
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new Type[] {typeof(VeriteIngot), typeof(PileofInspectedVeriteIngots) },
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new Type[] {typeof(ValoriteIngot), typeof(PileofInspectedValoriteIngots) }
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};
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private static object[][] m_KegTypes = new object[][]
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{
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new object[] {PotionEffect.RefreshTotal, typeof(InspectedKegofTotalRefreshment) },
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new object[] {PotionEffect.PoisonGreater, typeof(InspectedKegofGreaterPoison) }
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};
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private const int NeededIngots = 20;
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private Type GetPileType(Item item)
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{
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Type itemType = item.GetType();
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for (int i = 0; i < m_PileTypes.Length; i++)
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{
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Type[] pair = m_PileTypes[i];
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if (itemType == pair[0])
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return pair[1];
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}
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return null;
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}
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private Type GetKegType(PotionEffect effect)
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{
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for (int i = 0; i < m_KegTypes.Length; i++)
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{
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object[] pair = m_KegTypes[i];
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if (effect == (PotionEffect)pair[0])
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return (Type)pair[1];
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}
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return null;
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}
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public override bool OnDragDrop(Mobile from, Item item)
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{
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Type inspectedType = null;
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bool success = false;
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inspectedType = GetPileType(item);
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if (inspectedType != null)
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{
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if (item.Amount > NeededIngots)
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{
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SayTo(from, 1113037); // That's too many.
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}
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else if (item.Amount < NeededIngots)
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{
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SayTo(from, 1113036); // That's not enough.
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}
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else
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{
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success = true;
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}
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}
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else if (item is PotionKeg)
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{
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PotionKeg keg = (PotionKeg)item;
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inspectedType = GetKegType(keg.Type);
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if (inspectedType == null)
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{
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SayTo(from, 1113039); // It is the wrong type.
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}
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else if (keg.Held < 100)
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{
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SayTo(from, 1113038); // It is not full.
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}
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else
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{
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success = true;
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}
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}
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else
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{
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SayTo(from, 1113035); // Oooh, shiney. I have no use for this, though.
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}
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if (success)
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{
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SayTo(from, 1113040); // Good. I can use
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from.AddToBackpack(Activator.CreateInstance(inspectedType) as Item);
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from.SendLocalizedMessage(1113041); // Now mark the inspected item as a quest item to turn it in.
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}
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return success;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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