Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
118
Scripts/Mobiles/NPCs/Weaver.cs
Normal file
118
Scripts/Mobiles/NPCs/Weaver.cs
Normal file
@@ -0,0 +1,118 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Engines.BulkOrders;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Weaver : BaseVendor
|
||||
{
|
||||
private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
|
||||
protected override List<SBInfo> SBInfos
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.m_SBInfos;
|
||||
}
|
||||
}
|
||||
|
||||
public override NpcGuild NpcGuild
|
||||
{
|
||||
get
|
||||
{
|
||||
return NpcGuild.TailorsGuild;
|
||||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Weaver()
|
||||
: base("the weaver")
|
||||
{
|
||||
this.SetSkill(SkillName.Tailoring, 65.0, 88.0);
|
||||
}
|
||||
|
||||
public override void InitSBInfo()
|
||||
{
|
||||
this.m_SBInfos.Add(new SBWeaver());
|
||||
}
|
||||
|
||||
public override VendorShoeType ShoeType
|
||||
{
|
||||
get
|
||||
{
|
||||
return VendorShoeType.Sandals;
|
||||
}
|
||||
}
|
||||
|
||||
#region Bulk Orders
|
||||
public override BODType BODType { get { return BODType.Tailor; } }
|
||||
|
||||
public override Item CreateBulkOrder(Mobile from, bool fromContextMenu)
|
||||
{
|
||||
PlayerMobile pm = from as PlayerMobile;
|
||||
|
||||
if (pm != null && pm.NextTailorBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble()))
|
||||
{
|
||||
double theirSkill = pm.Skills[SkillName.Tailoring].Base;
|
||||
|
||||
if (theirSkill >= 70.1)
|
||||
pm.NextTailorBulkOrder = TimeSpan.FromHours(6.0);
|
||||
else if (theirSkill >= 50.1)
|
||||
pm.NextTailorBulkOrder = TimeSpan.FromHours(2.0);
|
||||
else
|
||||
pm.NextTailorBulkOrder = TimeSpan.FromHours(1.0);
|
||||
|
||||
if (theirSkill >= 70.1 && ((theirSkill - 40.0) / 300.0) > Utility.RandomDouble())
|
||||
return new LargeTailorBOD();
|
||||
|
||||
return SmallTailorBOD.CreateRandomFor(from);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public override bool IsValidBulkOrder(Item item)
|
||||
{
|
||||
return (item is SmallTailorBOD || item is LargeTailorBOD);
|
||||
}
|
||||
|
||||
public override bool SupportsBulkOrders(Mobile from)
|
||||
{
|
||||
return (from is PlayerMobile && from.Skills[SkillName.Tailoring].Base > 0);
|
||||
}
|
||||
|
||||
public override TimeSpan GetNextBulkOrder(Mobile from)
|
||||
{
|
||||
if (from is PlayerMobile)
|
||||
return ((PlayerMobile)from).NextTailorBulkOrder;
|
||||
|
||||
return TimeSpan.Zero;
|
||||
}
|
||||
|
||||
public override void OnSuccessfulBulkOrderReceive(Mobile from)
|
||||
{
|
||||
if (Core.SE && from is PlayerMobile)
|
||||
((PlayerMobile)from).NextTailorBulkOrder = TimeSpan.Zero;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public Weaver(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user