Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
131
Scripts/Mobiles/NPCs/Onallan.cs
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131
Scripts/Mobiles/NPCs/Onallan.cs
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using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class ProofOfTheDeedQuest : BaseQuest
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{
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public ProofOfTheDeedQuest()
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: base()
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{
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this.AddObjective(new ObtainObjective(typeof(SeveredHumanEars), "severed human ears", 20, 0x312F));
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this.AddReward(new BaseReward(typeof(TrinketBag), 1072341));
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}
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/* Proof of the Deed */
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public override object Title
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{
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get
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{
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return 1072339;
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}
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}
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/* These human vermin must be erradicated! They despoil fair Sosaria with their every footfall upon her soil,
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every exhalation of breath upon her pristine air. Prove yourself an ally of Sosaria and bring me 20 human ears
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as proof of your devotion to our cause. */
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public override object Description
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{
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get
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{
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return 1072340;
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}
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}
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/* Do you find the task distasteful? Are you too weak to shoulder the duty of cleansing Sosaria? So be it. */
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public override object Refuse
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{
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get
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{
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return 1072342;
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}
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}
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/* Well, where is the proof of your deed? I will honor your actions when you have brought me the ears of the human scum. */
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public override object Uncomplete
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{
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get
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{
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return 1072343;
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}
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}
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/* Ah, well done. You have chosen the path of duty and fulfilled your task with honor. */
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public override object Complete
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{
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get
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{
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return 1072344;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Onallan : MondainQuester
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{
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[Constructable]
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public Onallan()
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: base("Elder Onallan", "the wise")
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{
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}
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public Onallan(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(MaraudersQuest),
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typeof(ProofOfTheDeedQuest)
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};
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Race = Race.Elf;
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this.Female = false;
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this.CantWalk = true;
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this.Hue = this.Race.RandomSkinHue();
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this.HairItemID = 0x2FD0;
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this.HairHue = 0x322;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Shoes(0x70A));
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this.AddItem(new Cloak(0x651));
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this.AddItem(new WildStaff());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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