Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
180
Scripts/Mobiles/NPCs/Norton.cs
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180
Scripts/Mobiles/NPCs/Norton.cs
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using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class DeliciousFishesQuest : BaseQuest
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{
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public DeliciousFishesQuest()
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: base()
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{
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this.AddObjective(new ObtainObjective(typeof(Fish), "fish", 5, 0x9CC));
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this.AddReward(new BaseReward(typeof(PeppercornFishsteak), 3, 1075557)); // peppercorn fishsteak
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}
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public override TimeSpan RestartDelay
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{
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get
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{
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return TimeSpan.FromMinutes(3);
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}
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}
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/* Delicious Fishes */
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public override object Title
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{
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get
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{
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return 1075555;
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}
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}
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/* Ello there, looking for a good place on the dock to fish? I like the southeast corner meself.
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What's that? Oh, no, *sighs* me pole is broken and in for fixin'. My grandpappy gave me that pole,
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means a lot you see. Miss the taste of fish though... Oh say, since you're here, could you catch
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me a few fish? I can cook a mean fish steak, and I'll split 'em with you! But make sure it's one
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of the green kind, they're the best for seasoning! */
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public override object Description
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{
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get
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{
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return 1075556;
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}
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}
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/* Ah, you're missin' out my friend, you're missing out. My peppercorn fishsteaks are famous on
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this little isle of ours! */
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public override object Refuse
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{
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get
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{
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return 1075558;
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}
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}
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/* Eh? Find yerself a pole and get close to some water. Just toss the line on in and hopefully you
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won't snag someone's old boots! Remember, that's twenty of them green fish we'll be needin', so come
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back when you've got em, 'aight? */
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public override object Uncomplete
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{
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get
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{
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return 1075559;
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}
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}
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/* Just a moment my friend, just a moment! *rummages in his pack* Here we are! My secret blend of
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peppers always does the trick, never fails, no not once. These'll fill you up much faster than that
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tripe they sell in the market! */
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public override object Complete
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{
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get
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{
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return 1075560;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Norton : MondainQuester
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{
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[Constructable]
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public Norton()
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: base("Norton", "the fisher")
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{
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}
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public Norton(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(DeliciousFishesQuest)
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};
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = false;
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this.CantWalk = true;
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this.Race = Race.Human;
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this.Hue = 0x83F8;
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this.HairItemID = 0x203B;
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this.HairHue = 0x472;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new ThighBoots());
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this.AddItem(new Shirt(0x11D));
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this.AddItem(new LongPants(0x6C2));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PeppercornFishsteak : FishSteak
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{
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[Constructable]
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public PeppercornFishsteak()
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: base()
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{
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}
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public PeppercornFishsteak(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1075557;
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}
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}// peppercorn fishsteak
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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