Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
240
Scripts/Mobiles/NPCs/Jelrice.cs
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240
Scripts/Mobiles/NPCs/Jelrice.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests
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{
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public class SomethingToWailAboutQuest : BaseQuest
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{
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public SomethingToWailAboutQuest()
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: base()
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{
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this.AddObjective(new SlayObjective(typeof(WailingBanshee), "wailing banshees", 12));
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this.AddReward(new BaseReward(typeof(TreasureBag), 1072583));
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}
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/* Something to Wail About */
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public override object Title
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{
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get
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{
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return 1073071;
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}
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}
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/* Can you hear them? The never-ending howling? The incessant wailing? These banshees, they never cease! Never! They haunt
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my nights. Please, I beg you -- will you silence them? I would be ever so grateful. */
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public override object Description
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{
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get
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{
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return 1073561;
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}
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}
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/* I hope you'll reconsider. Until then, farwell. */
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public override object Refuse
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{
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get
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{
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return 1073580;
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}
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}
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/* Until you kill 12 Wailing Banshees, there will be no peace. */
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public override object Uncomplete
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{
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get
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{
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return 1073581;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RunawaysQuest : BaseQuest
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{
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public RunawaysQuest()
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: base()
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{
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this.AddObjective(new SlayObjective(typeof(FrenziedOstard), "frenzied ostards", 12));
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this.AddReward(new BaseReward(typeof(TrinketBag), 1072341));
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}
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/* Runaways! */
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public override object Title
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{
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get
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{
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return 1072993;
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}
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}
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/* You've got to help me out! Those wild ostards have been causing absolute havok around here. Kill them
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off before they destroy my land. There are around twelve of them. */
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public override object Description
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{
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get
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{
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return 1073026;
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}
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}
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/* Well, okay. But if you decide you are up for it after all, c'mon back and see me. */
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public override object Refuse
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{
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get
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{
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return 1072270;
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}
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}
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/* You're not quite done yet. Get back to work! */
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public override object Uncomplete
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{
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get
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{
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return 1072271;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class ViciousPredatorQuest : BaseQuest
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{
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public ViciousPredatorQuest()
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: base()
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{
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this.AddObjective(new SlayObjective(typeof(DireWolf), "dire wolves ", 10));
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this.AddReward(new BaseReward(typeof(TrinketBag), 1072341));
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}
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/* Vicious Predator */
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public override object Title
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{
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get
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{
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return 1072994;
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}
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}
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/* You've got to help me out! Those dire wolves have been causing absolute havok around here. Kill them off
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before they destroy my land. They run around in a pack of around ten.<br> */
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public override object Description
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{
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get
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{
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return 1073028;
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}
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}
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/* Well, okay. But if you decide you are up for it after all, c'mon back and see me. */
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public override object Refuse
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{
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get
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{
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return 1072270;
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}
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}
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/* You're not quite done yet. Get back to work! */
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public override object Uncomplete
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{
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get
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{
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return 1072271;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Jelrice : MondainQuester
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{
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[Constructable]
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public Jelrice()
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: base("Jelrice", "the trader")
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{
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}
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public Jelrice(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(SomethingToWailAboutQuest),
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typeof(RunawaysQuest),
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typeof(ViciousPredatorQuest)
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};
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = true;
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this.Race = Race.Human;
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this.Hue = 0x8410;
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this.HairItemID = 0x2047;
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this.HairHue = 0x471;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new Shoes(0x1BB));
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this.AddItem(new Skirt(0xD));
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this.AddItem(new FancyShirt(0x65F));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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