Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
226
Scripts/Mobiles/NPCs/Grizelda.cs
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226
Scripts/Mobiles/NPCs/Grizelda.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Services.Virtues;
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namespace Server.Engines.Quests.Hag
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{
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public class Grizelda : BaseQuester
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{
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[Constructable]
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public Grizelda()
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: base("the Hag")
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{
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}
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public Grizelda(Serial serial)
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: base(serial)
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{
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}
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public override bool ClickTitle
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{
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get
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{
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return true;
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x83EA;
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this.Female = true;
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this.Body = 0x191;
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this.Name = "Grizelda";
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}
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public override void InitOutfit()
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{
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this.AddItem(new Robe(0x1));
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this.AddItem(new Sandals());
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this.AddItem(new WizardsHat(0x1));
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this.AddItem(new GoldBracelet());
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this.HairItemID = 0x203C;
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Item staff = new GnarledStaff();
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staff.Movable = false;
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this.AddItem(staff);
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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this.Direction = this.GetDirectionTo(player);
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QuestSystem qs = player.Quest;
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if (qs is WitchApprenticeQuest)
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{
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if (qs.IsObjectiveInProgress(typeof(FindApprenticeObjective)))
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{
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this.PlaySound(0x259);
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this.PlaySound(0x206);
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qs.AddConversation(new HagDuringCorpseSearchConversation());
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}
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else
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{
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QuestObjective obj = qs.FindObjective(typeof(FindGrizeldaAboutMurderObjective));
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if (obj != null && !obj.Completed)
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{
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this.PlaySound(0x420);
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this.PlaySound(0x20);
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obj.Complete();
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}
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else if (qs.IsObjectiveInProgress(typeof(KillImpsObjective)) ||
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qs.IsObjectiveInProgress(typeof(FindZeefzorpulObjective)))
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{
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this.PlaySound(0x259);
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this.PlaySound(0x206);
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qs.AddConversation(new HagDuringImpSearchConversation());
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnRecipeObjective));
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if (obj != null && !obj.Completed)
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{
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this.PlaySound(0x258);
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this.PlaySound(0x41B);
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obj.Complete();
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}
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else if (qs.IsObjectiveInProgress(typeof(FindIngredientObjective)))
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{
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this.PlaySound(0x259);
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this.PlaySound(0x206);
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qs.AddConversation(new HagDuringIngredientsConversation());
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnIngredientsObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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cont.DropItem(new BlackPearl(30));
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cont.DropItem(new Bloodmoss(30));
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cont.DropItem(new Garlic(30));
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cont.DropItem(new Ginseng(30));
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cont.DropItem(new MandrakeRoot(30));
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cont.DropItem(new Nightshade(30));
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cont.DropItem(new SulfurousAsh(30));
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cont.DropItem(new SpidersSilk(30));
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cont.DropItem(new Cauldron());
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cont.DropItem(new MoonfireBrew());
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cont.DropItem(new TreasureMap(Utility.RandomMinMax(1, 4), this.Map));
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cont.DropItem(new Gold(2000, 2200));
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if (Utility.RandomBool())
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{
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BaseWeapon weapon = Loot.RandomWeapon();
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if (Core.AOS)
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{
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BaseRunicTool.ApplyAttributesTo(weapon, 2, 20, 30);
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}
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else
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{
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weapon.DamageLevel = (WeaponDamageLevel)BaseCreature.RandomMinMaxScaled(2, 3);
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weapon.AccuracyLevel = (WeaponAccuracyLevel)BaseCreature.RandomMinMaxScaled(2, 3);
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weapon.DurabilityLevel = (WeaponDurabilityLevel)BaseCreature.RandomMinMaxScaled(2, 3);
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}
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cont.DropItem(weapon);
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}
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else
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{
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Item item;
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if (Core.AOS)
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{
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item = Loot.RandomArmorOrShieldOrJewelry();
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if (item is BaseArmor)
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BaseRunicTool.ApplyAttributesTo((BaseArmor)item, 2, 20, 30);
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else if (item is BaseJewel)
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BaseRunicTool.ApplyAttributesTo((BaseJewel)item, 2, 20, 30);
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}
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else
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{
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BaseArmor armor = Loot.RandomArmorOrShield();
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item = armor;
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armor.ProtectionLevel = (ArmorProtectionLevel)BaseCreature.RandomMinMaxScaled(2, 3);
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armor.Durability = (ArmorDurabilityLevel)BaseCreature.RandomMinMaxScaled(2, 3);
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}
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cont.DropItem(item);
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}
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if (player.BAC > 0)
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cont.DropItem(new HangoverCure());
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if (player.PlaceInBackpack(cont))
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{
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bool gainedPath = false;
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if (VirtueHelper.Award(player, VirtueName.Sacrifice, 250, ref gainedPath)) // TODO: Check amount on OSI.
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player.SendLocalizedMessage(1054160); // You have gained in sacrifice.
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this.PlaySound(0x253);
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this.PlaySound(0x20);
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obj.Complete();
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}
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else
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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}
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}
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}
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}
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else
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{
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QuestSystem newQuest = new WitchApprenticeQuest(player);
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bool inRestartPeriod = false;
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if (qs != null)
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{
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newQuest.AddConversation(new DontOfferConversation());
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}
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else if (QuestSystem.CanOfferQuest(player, typeof(WitchApprenticeQuest), out inRestartPeriod))
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{
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this.PlaySound(0x20);
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this.PlaySound(0x206);
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newQuest.SendOffer();
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}
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else if (inRestartPeriod)
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{
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this.PlaySound(0x259);
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this.PlaySound(0x206);
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newQuest.AddConversation(new RecentlyFinishedConversation());
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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