Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
145
Scripts/Mobiles/NPCs/Garamon.cs
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145
Scripts/Mobiles/NPCs/Garamon.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("Garamons Corpse")]
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public class Garamon : Mobile
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{
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[Constructable]
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public Garamon()
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{
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Str = 100;
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Int = 100;
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Dex = 100;
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Name = "Garamon";
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HairItemID = 0x2044;
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FacialHairItemID = 0x204B;
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HairHue = 0x44E;
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Body = 0x190;
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Hue = 33821;
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CantWalk = true;
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Direction = Direction.South;
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AddItem(new Shoes(1810));
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AddItem(new Robe(946));
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Blessed = true;
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}
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public Garamon(Serial serial)
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: base(serial)
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{
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}
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public virtual bool IsInvulnerable
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{
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get
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{
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return true;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)2);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version == 1)
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{
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FacialHairItemID = 0x204B;
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}
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}
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public override bool HandlesOnSpeech(Mobile from)
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{
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if (from.InRange(Location, 8))
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return true;
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return base.HandlesOnSpeech(from);
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}
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public override void OnSpeech(SpeechEventArgs e)
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{
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if (!e.Handled && e.Mobile.InRange(this.Location, 2))
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{
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PlayerMobile pm = e.Mobile as PlayerMobile;
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if (pm.AbyssEntry)
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{
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pm.SendMessage("You have completed the Sacred Quest already!");
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}
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else
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{
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string keyword = e.Speech.ToLower();
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switch (keyword)
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{
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case "hello":
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{
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this.Say("Greetings Adventurer! If you are seeking to enter the Abyss, I may be of assitance to you.");
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break;
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}
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case "secret":
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{
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this.Say("He who pays close attention to the walls may notice something unusual.");
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break;
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}
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case "teleporter":
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{
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this.Say("You will find many within the dungeon. They will facilitate your travels.");
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break;
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}
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case "vines":
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{
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this.Say("Aaah yes! Tricky things they are. Try to find something that could burn through them.");
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break;
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}
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case "burn":
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{
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this.Say("I can tell you right away it's not fire based. Surely something within the dungeon will yield what you need.");
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break;
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}
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case "abyss":
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{
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this.Say("It's entrance is protected by stone guardians who will only grant passage to the carrier of a Tripartite Key!");
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break;
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}
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case "stone guardian":
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{
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this.Say("They will not let you enter the Abyss unless you can present a Tripartite Key");
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break;
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}
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case "key":
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{
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this.Say("It's three parts that you must find, and reunite as one!");
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break;
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}
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case "parts":
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{
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this.Say("Two can be found hidden in secret rooms within the Underworld. The third you must take from a shadow of evil.");
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break;
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}
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case "shadow of evil":
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{
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this.Say("A most foul traitor. Once you have the first two parts, challenge him for the third! He dwells beyond the void in the Shrine.");
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break;
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}
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case "shrine":
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{
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this.Say("Find your way there through the dungeon. You must use a teleporter to reach it.");
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break;
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}
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}
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}
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base.OnSpeech(e);
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}
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}
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}
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}
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