Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
213
Scripts/Mobiles/NPCs/Clairesse.cs
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213
Scripts/Mobiles/NPCs/Clairesse.cs
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@@ -0,0 +1,213 @@
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using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class StitchInTimeQuest : BaseQuest
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{
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public StitchInTimeQuest()
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: base()
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{
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this.AddObjective(new ObtainObjective(typeof(FancyDress), "fancy dress", 1, 0x1EFF));
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this.AddReward(new BaseReward(typeof(OldRing), 1075524)); // an old ring
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this.AddReward(new BaseReward(typeof(OldNecklace), 1075525)); // an old necklace
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}
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public override TimeSpan RestartDelay
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{
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get
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{
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return TimeSpan.FromMinutes(2);
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}
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}
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/* A Stitch in Time */
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public override object Title
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{
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get
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{
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return 1075523;
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}
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}
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/* Oh how I wish I had a fancy dress like the noble ladies of Castle British! I don't have much... but I
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have a few trinkets I might trade for it. It would mean the world to me to go to a fancy ball and dance
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the night away. Oh, and I could tell you how to make one! You just need to use your sewing kit on enough
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cut cloth, that's all. */
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public override object Description
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{
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get
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{
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return 1075522;
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}
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}
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/* Won't you reconsider? It'd mean the world to me, it would! */
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public override object Refuse
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{
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get
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{
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return 1075526;
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}
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}
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/* Hello again! Do you need anything? You may want to visit the tailor's shop for cloth and a sewing kit,
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if you don't already have them. */
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public override object Uncomplete
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{
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get
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{
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return 1075527;
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}
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}
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/* It's gorgeous! I only have a few things to give you in return, but I can't thank you enough! Maybe I'll
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even catch Uzeraan's eye at the, er, *blushes* I mean, I can't wait to wear it to the next town dance! */
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public override object Complete
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{
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get
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{
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return 1075528;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Clairesse : MondainQuester
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{
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[Constructable]
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public Clairesse()
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: base("Clairesse", "the servant")
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{
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}
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public Clairesse(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(StitchInTimeQuest)
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};
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = true;
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this.CantWalk = true;
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this.Race = Race.Human;
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this.Hue = 0x840B;
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this.HairItemID = 0x203D;
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this.HairHue = 0x458;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new PlainDress(0x3C9));
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this.AddItem(new Shoes(0x740));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class OldRing : GoldRing
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{
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[Constructable]
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public OldRing()
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: base()
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{
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this.Hue = 0x222;
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}
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public OldRing(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1075524;
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}
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}// an old ring
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class OldNecklace : Necklace
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{
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[Constructable]
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public OldNecklace()
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: base()
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{
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this.Hue = 0x222;
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}
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public OldNecklace(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1075525;
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}
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}// an old necklace
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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