Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,95 @@
using System;
using System.Collections.Generic;
using Server.Engines.BulkOrders;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Bower")]
public class Bowyer : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
[Constructable]
public Bowyer()
: base("the bowyer")
{
this.SetSkill(SkillName.Fletching, 80.0, 100.0);
this.SetSkill(SkillName.Archery, 80.0, 100.0);
}
public Bowyer(Serial serial)
: base(serial)
{
}
public override VendorShoeType ShoeType
{
get
{
return this.Female ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
}
}
protected override List<SBInfo> SBInfos
{
get
{
return this.m_SBInfos;
}
}
public override int GetShoeHue()
{
return 0;
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(new Server.Items.Bow());
this.AddItem(new Server.Items.LeatherGorget());
}
public override void InitSBInfo()
{
this.m_SBInfos.Add(new SBBowyer());
this.m_SBInfos.Add(new SBRangedWeapon());
if (this.IsTokunoVendor)
this.m_SBInfos.Add(new SBSEBowyer());
}
#region Bulk Orders
public override BODType BODType { get { return BODType.Fletching; } }
public override bool IsValidBulkOrder(Item item)
{
return (item is SmallFletchingBOD || item is LargeFletchingBOD);
}
public override bool SupportsBulkOrders(Mobile from)
{
return BulkOrderSystem.NewSystemEnabled && from is PlayerMobile && from.Skills[SkillName.Fletching].Base > 0;
}
public override void OnSuccessfulBulkOrderReceive(Mobile from)
{
if (from is PlayerMobile)
((PlayerMobile)from).NextFletchingBulkOrder = TimeSpan.Zero;
}
#endregion
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}