Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,217 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Network;
using Server.ContextMenus;
namespace Server.Mobiles
{
public abstract class BaseGuildmaster : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
public BaseGuildmaster(string title)
: base(title)
{
this.Title = String.Format("the {0} {1}", title, this.Female ? "guildmistress" : "guildmaster");
}
public BaseGuildmaster(Serial serial)
: base(serial)
{
}
public override bool IsActiveVendor
{
get
{
return false;
}
}
public override bool ClickTitle
{
get
{
return false;
}
}
public virtual int JoinCost
{
get
{
return 500;
}
}
public virtual TimeSpan JoinAge
{
get
{
return TimeSpan.FromDays(0.0);
}
}
public virtual TimeSpan JoinGameAge
{
get
{
return TimeSpan.FromDays(2.0);
}
}
public virtual TimeSpan QuitAge
{
get
{
return TimeSpan.FromDays(7.0);
}
}
public virtual TimeSpan QuitGameAge
{
get
{
return TimeSpan.FromDays(4.0);
}
}
protected override List<SBInfo> SBInfos
{
get
{
return this.m_SBInfos;
}
}
public override void InitSBInfo()
{
}
public virtual bool CheckCustomReqs(PlayerMobile pm)
{
return true;
}
public virtual void SayGuildTo(Mobile m)
{
this.SayTo(m, 1008055 + (int)this.NpcGuild);
}
public virtual void SayWelcomeTo(Mobile m)
{
this.SayTo(m, 1008054); // Welcome to the guild! Thou shalt find that fellow members shall grant thee lower prices in shops.
}
public virtual void SayPriceTo(Mobile m)
{
m.Send(new MessageLocalizedAffix(m.NetState, this.Serial, this.Body, MessageType.Regular, this.SpeechHue, 3, 1008052, this.Name, AffixType.Append, this.JoinCost.ToString(), ""));
}
public virtual bool WasNamed(string speech)
{
string name = this.Name;
return (name != null && Insensitive.StartsWith(speech, name));
}
public override bool HandlesOnSpeech(Mobile from)
{
if (from.InRange(this.Location, 2))
return true;
return base.HandlesOnSpeech(from);
}
public override void OnSpeech(SpeechEventArgs e)
{
Mobile from = e.Mobile;
if (!e.Handled && from is PlayerMobile && from.InRange(this.Location, 2) && this.WasNamed(e.Speech))
{
PlayerMobile pm = (PlayerMobile)from;
if (e.HasKeyword(0x0004)) // *join* | *member*
{
if (pm.NpcGuild == this.NpcGuild)
this.SayTo(from, 501047); // Thou art already a member of our guild.
else if (pm.NpcGuild != NpcGuild.None)
this.SayTo(from, 501046); // Thou must resign from thy other guild first.
else if (pm.GameTime < this.JoinGameAge || (pm.CreationTime + this.JoinAge) > DateTime.UtcNow)
this.SayTo(from, 501048); // You are too young to join my guild...
else if (this.CheckCustomReqs(pm))
this.SayPriceTo(from);
e.Handled = true;
}
else if (e.HasKeyword(0x0005)) // *resign* | *quit*
{
if (pm.NpcGuild != this.NpcGuild)
{
this.SayTo(from, 501052); // Thou dost not belong to my guild!
}
else if ((pm.NpcGuildJoinTime + this.QuitAge) > DateTime.UtcNow || (pm.NpcGuildGameTime + this.QuitGameAge) > pm.GameTime)
{
this.SayTo(from, 501053); // You just joined my guild! You must wait a week to resign.
}
else
{
this.SayTo(from, 501054); // I accept thy resignation.
pm.NpcGuild = NpcGuild.None;
}
e.Handled = true;
}
}
base.OnSpeech(e);
}
public override bool OnGoldGiven(Mobile from, Gold dropped)
{
if (from is PlayerMobile && dropped.Amount == this.JoinCost)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.NpcGuild == this.NpcGuild)
{
this.SayTo(from, 501047); // Thou art already a member of our guild.
}
else if (pm.NpcGuild != NpcGuild.None)
{
this.SayTo(from, 501046); // Thou must resign from thy other guild first.
}
else if (pm.GameTime < this.JoinGameAge || (pm.CreationTime + this.JoinAge) > DateTime.UtcNow)
{
this.SayTo(from, 501048); // You are too young to join my guild...
}
else if (this.CheckCustomReqs(pm))
{
this.SayWelcomeTo(from);
pm.NpcGuild = this.NpcGuild;
pm.NpcGuildJoinTime = DateTime.UtcNow;
pm.NpcGuildGameTime = pm.GameTime;
dropped.Delete();
return true;
}
return false;
}
return base.OnGoldGiven(from, dropped);
}
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
{
base.AddCustomContextEntries(from, list);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}