Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
347
Scripts/Mobiles/Bosses/MonstrousInterredGrizzle.cs
Normal file
347
Scripts/Mobiles/Bosses/MonstrousInterredGrizzle.cs
Normal file
@@ -0,0 +1,347 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
using Server.Items;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName("a monstrous interred grizzle corpse")]
|
||||
public class MonstrousInterredGrizzle : BasePeerless
|
||||
{
|
||||
private static readonly int[] m_Tiles = new int[]
|
||||
{
|
||||
-2, 0,
|
||||
2, 0,
|
||||
2, -2,
|
||||
2, 2,
|
||||
-2, -2,
|
||||
-2, 2,
|
||||
0, 2,
|
||||
1, 0,
|
||||
0, -2
|
||||
};
|
||||
|
||||
private readonly DateTime m_NextDrop = DateTime.UtcNow;
|
||||
|
||||
[Constructable]
|
||||
public MonstrousInterredGrizzle()
|
||||
: base(AIType.AI_Spellweaving, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Name = "a monstrous interred grizzle";
|
||||
Body = 0x103;
|
||||
BaseSoundID = 589;
|
||||
|
||||
SetStr(1198, 1207);
|
||||
SetDex(127, 135);
|
||||
SetInt(595, 646);
|
||||
|
||||
SetHits(50000);
|
||||
|
||||
SetDamage(27, 31);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 60);
|
||||
SetDamageType(ResistanceType.Fire, 20);
|
||||
SetDamageType(ResistanceType.Energy, 20);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 48, 52);
|
||||
SetResistance(ResistanceType.Fire, 77, 82);
|
||||
SetResistance(ResistanceType.Cold, 56, 61);
|
||||
SetResistance(ResistanceType.Poison, 32, 40);
|
||||
SetResistance(ResistanceType.Energy, 69, 71);
|
||||
|
||||
SetSkill(SkillName.Wrestling, 112.6, 116.9);
|
||||
SetSkill(SkillName.Tactics, 118.5, 119.2);
|
||||
SetSkill(SkillName.MagicResist, 120);
|
||||
SetSkill(SkillName.Anatomy, 111.0, 111.7);
|
||||
SetSkill(SkillName.Magery, 100.0);
|
||||
SetSkill(SkillName.EvalInt, 100);
|
||||
SetSkill(SkillName.Meditation, 100);
|
||||
SetSkill(SkillName.Spellweaving, 100.0);
|
||||
|
||||
Fame = 24000;
|
||||
Karma = -24000;
|
||||
|
||||
VirtualArmor = 80;
|
||||
PackResources(8);
|
||||
PackTalismans(5);
|
||||
|
||||
for (int i = 0; i < Utility.RandomMinMax(1, 6); i++)
|
||||
{
|
||||
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
|
||||
}
|
||||
|
||||
SetSpecialAbility(SpecialAbility.HowlOfCacophony);
|
||||
}
|
||||
|
||||
public MonstrousInterredGrizzle(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool GivesMLMinorArtifact
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override int TreasureMapLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.AosSuperBoss, 8);
|
||||
}
|
||||
|
||||
public override void OnDeath(Container c)
|
||||
{
|
||||
base.OnDeath(c);
|
||||
|
||||
c.DropItem(new GrizzledBones());
|
||||
|
||||
switch (Utility.Random(4))
|
||||
{
|
||||
case 0:
|
||||
c.DropItem(new TombstoneOfTheDamned());
|
||||
break;
|
||||
case 1:
|
||||
c.DropItem(new GlobOfMonstreousInterredGrizzle());
|
||||
break;
|
||||
case 2:
|
||||
c.DropItem(new MonsterousInterredGrizzleMaggots());
|
||||
break;
|
||||
case 3:
|
||||
c.DropItem(new GrizzledSkullCollection());
|
||||
break;
|
||||
}
|
||||
|
||||
if (Utility.RandomDouble() < 0.6)
|
||||
c.DropItem(new ParrotItem());
|
||||
|
||||
if (Utility.RandomDouble() < 0.05)
|
||||
c.DropItem(new GrizzledMareStatuette());
|
||||
|
||||
if (Utility.RandomDouble() < 0.05)
|
||||
{
|
||||
switch (Utility.Random(5))
|
||||
{
|
||||
case 0:
|
||||
c.DropItem(new GrizzleGauntlets());
|
||||
break;
|
||||
case 1:
|
||||
c.DropItem(new GrizzleGreaves());
|
||||
break;
|
||||
case 2:
|
||||
c.DropItem(new GrizzleHelm());
|
||||
break;
|
||||
case 3:
|
||||
c.DropItem(new GrizzleTunic());
|
||||
break;
|
||||
case 4:
|
||||
c.DropItem(new GrizzleVambraces());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x57F;
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x580;
|
||||
}
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x581;
|
||||
}
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x582;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x583;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDamage(int amount, Mobile from, bool willKill)
|
||||
{
|
||||
if (Utility.RandomDouble() < 0.06)
|
||||
SpillAcid(null, Utility.RandomMinMax(1, 3));
|
||||
|
||||
base.OnDamage(amount, from, willKill);
|
||||
}
|
||||
|
||||
public override Item NewHarmfulItem()
|
||||
{
|
||||
return new InfernalOoze(this, Utility.RandomBool());
|
||||
}
|
||||
}
|
||||
|
||||
public class InfernalOoze : Item
|
||||
{
|
||||
private bool m_Corrosive;
|
||||
private int m_Damage;
|
||||
private Mobile m_Owner;
|
||||
private Timer m_Timer;
|
||||
|
||||
private DateTime m_StartTime;
|
||||
|
||||
public InfernalOoze(Mobile owner)
|
||||
: this(owner, false)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public InfernalOoze(Mobile owner, bool corrosive, int damage = 40)
|
||||
: base(0x122A)
|
||||
{
|
||||
Movable = false;
|
||||
m_Owner = owner;
|
||||
Hue = 0x95;
|
||||
|
||||
m_Damage = damage;
|
||||
|
||||
m_Corrosive = corrosive;
|
||||
m_StartTime = DateTime.UtcNow;
|
||||
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), OnTick);
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Corrosive
|
||||
{
|
||||
get { return m_Corrosive; }
|
||||
set { m_Corrosive = value; }
|
||||
}
|
||||
|
||||
private void OnTick()
|
||||
{
|
||||
if (ItemID == 0x122A && m_StartTime + TimeSpan.FromSeconds(30) < DateTime.UtcNow)
|
||||
{
|
||||
ItemID++;
|
||||
}
|
||||
else if (m_StartTime + TimeSpan.FromSeconds(35) < DateTime.UtcNow)
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_Owner == null)
|
||||
return;
|
||||
|
||||
if (!Deleted && Map != Map.Internal && Map != null)
|
||||
{
|
||||
foreach (var m in SpellHelper.AcquireIndirectTargets(m_Owner, Location, Map, 0).OfType<Mobile>())
|
||||
{
|
||||
OnMoveOver(m);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Map == null)
|
||||
return base.OnMoveOver(m);
|
||||
|
||||
if ((m is BaseCreature && ((BaseCreature)m).GetMaster() is PlayerMobile) || m.Player)
|
||||
{
|
||||
Damage(m);
|
||||
}
|
||||
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public virtual void Damage(Mobile m)
|
||||
{
|
||||
if (m_Corrosive)
|
||||
{
|
||||
for (int i = 0; i < m.Items.Count; i++)
|
||||
{
|
||||
IDurability item = m.Items[i] as IDurability;
|
||||
|
||||
if (item != null && Utility.RandomDouble() < 0.25)
|
||||
{
|
||||
if (item.HitPoints > 10)
|
||||
item.HitPoints -= 10;
|
||||
else
|
||||
item.HitPoints -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int dmg = m_Damage;
|
||||
|
||||
if (m is PlayerMobile)
|
||||
{
|
||||
PlayerMobile pm = m as PlayerMobile;
|
||||
dmg = (int)BalmOfProtection.HandleDamage(pm, dmg);
|
||||
AOS.Damage(m, m_Owner, dmg, 0, 0, 0, 100, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
AOS.Damage(m, m_Owner, dmg, 0, 0, 0, 100, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
base.Delete();
|
||||
|
||||
if (m_Timer != null)
|
||||
{
|
||||
m_Timer.Stop();
|
||||
m_Timer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public InfernalOoze(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user