Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using Server.Items;
using Server.Engines.CannedEvil;
using Server.Services.Virtues;
namespace Server.Mobiles
{
public class Harrower : BaseCreature
{
private int m_StatCap = Config.Get("PlayerCaps.TotalStatCap", 225);
private static readonly SpawnEntry[] m_Entries = new SpawnEntry[]
{
new SpawnEntry(new Point3D(5242, 945, -40), new Point3D(1176, 2638, 0)), // Destard
new SpawnEntry(new Point3D(5225, 798, 0), new Point3D(1176, 2638, 0)), // Destard
new SpawnEntry(new Point3D(5556, 886, 30), new Point3D(1298, 1080, 0)), // Despise
new SpawnEntry(new Point3D(5187, 615, 0), new Point3D(4111, 432, 5)), // Deceit
new SpawnEntry(new Point3D(5319, 583, 0), new Point3D(4111, 432, 5)), // Deceit
new SpawnEntry(new Point3D(5713, 1334, -1), new Point3D(2923, 3407, 8)), // Fire
new SpawnEntry(new Point3D(5860, 1460, -2), new Point3D(2923, 3407, 8)), // Fire
new SpawnEntry(new Point3D(5328, 1620, 0), new Point3D(5451, 3143, -60)), // Terathan Keep
new SpawnEntry(new Point3D(5690, 538, 0), new Point3D(2042, 224, 14)), // Wrong
new SpawnEntry(new Point3D(5609, 195, 0), new Point3D(514, 1561, 0)), // Shame
new SpawnEntry(new Point3D(5475, 187, 0), new Point3D(514, 1561, 0)), // Shame
new SpawnEntry(new Point3D(6085, 179, 0), new Point3D(4721, 3822, 0)), // Hythloth
new SpawnEntry(new Point3D(6084, 66, 0), new Point3D(4721, 3822, 0)), // Hythloth
/*new SpawnEntry(new Point3D(5499, 2003, 0), new Point3D(2499, 919, 0)), // Covetous*/
new SpawnEntry(new Point3D(5579, 1858, 0), new Point3D(2499, 919, 0))// Covetous
};
private static readonly ArrayList m_Instances = new ArrayList();
private static readonly double[] m_Offsets = new double[]
{
Math.Cos(000.0 / 180.0 * Math.PI), Math.Sin(000.0 / 180.0 * Math.PI),
Math.Cos(040.0 / 180.0 * Math.PI), Math.Sin(040.0 / 180.0 * Math.PI),
Math.Cos(080.0 / 180.0 * Math.PI), Math.Sin(080.0 / 180.0 * Math.PI),
Math.Cos(120.0 / 180.0 * Math.PI), Math.Sin(120.0 / 180.0 * Math.PI),
Math.Cos(160.0 / 180.0 * Math.PI), Math.Sin(160.0 / 180.0 * Math.PI),
Math.Cos(200.0 / 180.0 * Math.PI), Math.Sin(200.0 / 180.0 * Math.PI),
Math.Cos(240.0 / 180.0 * Math.PI), Math.Sin(240.0 / 180.0 * Math.PI),
Math.Cos(280.0 / 180.0 * Math.PI), Math.Sin(280.0 / 180.0 * Math.PI),
Math.Cos(320.0 / 180.0 * Math.PI), Math.Sin(320.0 / 180.0 * Math.PI),
};
private bool m_TrueForm;
private bool m_IsSpawned;
private Item m_GateItem;
private List<HarrowerTentacles> m_Tentacles;
Dictionary<Mobile, int> m_DamageEntries;
[Constructable]
public Harrower()
: base(AIType.AI_NecroMage, FightMode.Closest, 18, 1, 0.2, 0.4)
{
Name = "the harrower";
BodyValue = 146;
SetStr(900, 1000);
SetDex(125, 135);
SetInt(1000, 1200);
Fame = 22500;
Karma = -22500;
VirtualArmor = 60;
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 55, 65);
SetResistance(ResistanceType.Fire, 60, 80);
SetResistance(ResistanceType.Cold, 60, 80);
SetResistance(ResistanceType.Poison, 60, 80);
SetResistance(ResistanceType.Energy, 60, 80);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
SetSkill(SkillName.Tactics, 90.2, 110.0);
SetSkill(SkillName.MagicResist, 120.2, 160.0);
SetSkill(SkillName.Magery, 120.0);
SetSkill(SkillName.EvalInt, 120.0);
SetSkill(SkillName.Meditation, 120.0);
m_Tentacles = new List<HarrowerTentacles>();
}
public Harrower(Serial serial)
: base(serial)
{
}
public static ArrayList Instances
{
get
{
return m_Instances;
}
}
public static bool CanSpawn
{
get
{
return (m_Instances.Count == 0);
}
}
public Type[] UniqueList
{
get
{
return new Type[] { typeof(AcidProofRobe) };
}
}
public Type[] SharedList
{
get
{
return new Type[] { typeof(TheRobeOfBritanniaAri) };
}
}
public Type[] DecorativeList
{
get
{
return new Type[] { typeof(EvilIdolSkull), typeof(SkullPole) };
}
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override bool Unprovokable
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public override int HitsMax
{
get
{
return m_TrueForm ? 65000 : 30000;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public override int ManaMax
{
get
{
return 5000;
}
}
public override bool DisallowAllMoves
{
get
{
return m_TrueForm;
}
}
public override bool TeleportsTo { get { return true; } }
public static Harrower Spawn(Point3D platLoc, Map platMap)
{
if (m_Instances.Count > 0)
return null;
SpawnEntry entry = m_Entries[Utility.Random(m_Entries.Length)];
Harrower harrower = new Harrower();
harrower.m_IsSpawned = true;
m_Instances.Add(harrower);
harrower.MoveToWorld(entry.m_Location, Map.Felucca);
harrower.m_GateItem = new HarrowerGate(harrower, platLoc, platMap, entry.m_Entrance, Map.Felucca);
return harrower;
}
public override void GenerateLoot()
{
AddLoot(LootPack.SuperBoss, 2);
AddLoot(LootPack.Meager);
}
public void Morph()
{
if (m_TrueForm)
return;
m_TrueForm = true;
Name = "the true harrower";
BodyValue = 780;
Hue = 0x497;
Hits = HitsMax;
Stam = StamMax;
Mana = ManaMax;
ProcessDelta();
Say(1049499); // Behold my true form!
Map map = Map;
if (map != null)
{
for (int i = 0; i < m_Offsets.Length; i += 2)
{
double rx = m_Offsets[i];
double ry = m_Offsets[i + 1];
int dist = 0;
bool ok = false;
int x = 0, y = 0, z = 0;
while (!ok && dist < 10)
{
int rdist = 10 + dist;
x = X + (int)(rx * rdist);
y = Y + (int)(ry * rdist);
z = map.GetAverageZ(x, y);
if (!(ok = map.CanFit(x, y, Z, 16, false, false)))
ok = map.CanFit(x, y, z, 16, false, false);
if (dist >= 0)
dist = -(dist + 1);
else
dist = -(dist - 1);
}
if (!ok)
continue;
HarrowerTentacles spawn = new HarrowerTentacles(this);
spawn.Team = Team;
spawn.MoveToWorld(new Point3D(x, y, z), map);
m_Tentacles.Add(spawn);
}
}
}
public override void OnAfterDelete()
{
m_Instances.Remove(this);
base.OnAfterDelete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write(m_IsSpawned);
writer.Write(m_TrueForm);
writer.Write(m_GateItem);
writer.WriteMobileList<HarrowerTentacles>(m_Tentacles);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_IsSpawned = reader.ReadBool();
goto case 0;
}
case 0:
{
m_TrueForm = reader.ReadBool();
m_GateItem = reader.ReadItem();
m_Tentacles = reader.ReadStrongMobileList<HarrowerTentacles>();
break;
}
}
if (m_IsSpawned)
m_Instances.Add(this);
}
public void GivePowerScrolls()
{
List<Mobile> toGive = new List<Mobile>();
List<DamageStore> rights = GetLootingRights();
for (int i = rights.Count - 1; i >= 0; --i)
{
DamageStore ds = rights[i];
if (ds.m_HasRight)
toGive.Add(ds.m_Mobile);
}
if (toGive.Count == 0)
return;
// Randomize
for (int i = 0; i < toGive.Count; ++i)
{
int rand = Utility.Random(toGive.Count);
Mobile hold = toGive[i];
toGive[i] = toGive[rand];
toGive[rand] = hold;
}
for (int i = 0; i < ChampionSystem.StatScrollAmount; ++i)
{
Mobile m = toGive[i % toGive.Count];
m.SendLocalizedMessage(1049524); // You have received a scroll of power!
m.AddToBackpack(new StatCapScroll(m_StatCap + RandomStatScrollLevel()));
if (m is PlayerMobile)
{
PlayerMobile pm = (PlayerMobile)m;
for (int j = 0; j < pm.JusticeProtectors.Count; ++j)
{
Mobile prot = (Mobile)pm.JusticeProtectors[j];
if (prot.Map != m.Map || prot.Murderer || prot.Criminal || !JusticeVirtue.CheckMapRegion(m, prot))
continue;
int chance = 0;
switch ( VirtueHelper.GetLevel(prot, VirtueName.Justice) )
{
case VirtueLevel.Seeker:
chance = 60;
break;
case VirtueLevel.Follower:
chance = 80;
break;
case VirtueLevel.Knight:
chance = 100;
break;
}
if (chance > Utility.Random(100))
{
prot.SendLocalizedMessage(1049368); // You have been rewarded for your dedication to Justice!
prot.AddToBackpack(new StatCapScroll(m_StatCap + RandomStatScrollLevel()));
}
}
}
}
}
private static int RandomStatScrollLevel()
{
double random = Utility.RandomDouble();
if (0.1 >= random)
return 25;
else if (0.25 >= random)
return 20;
else if (0.45 >= random)
return 15;
else if (0.70 >= random)
return 10;
return 5;
}
public override bool OnBeforeDeath()
{
if (m_TrueForm)
{
List<DamageStore> rights = GetLootingRights();
for (int i = rights.Count - 1; i >= 0; --i)
{
DamageStore ds = rights[i];
if (ds.m_HasRight && ds.m_Mobile is PlayerMobile)
PlayerMobile.ChampionTitleInfo.AwardHarrowerTitle((PlayerMobile)ds.m_Mobile);
}
if (!NoKillAwards)
{
GivePowerScrolls();
Map map = Map;
GoldShower.DoForHarrower(Location, Map);
m_DamageEntries = new Dictionary<Mobile, int>();
for (int i = 0; i < m_Tentacles.Count; ++i)
{
Mobile m = m_Tentacles[i];
if (!m.Deleted)
m.Kill();
RegisterDamageTo(m);
}
m_Tentacles.Clear();
RegisterDamageTo(this);
AwardArtifact(GetArtifact());
if (m_GateItem != null)
m_GateItem.Delete();
}
return base.OnBeforeDeath();
}
else
{
Morph();
return false;
}
}
public virtual void RegisterDamageTo(Mobile m)
{
if (m == null)
return;
foreach (DamageEntry de in m.DamageEntries)
{
Mobile damager = de.Damager;
Mobile master = damager.GetDamageMaster(m);
if (master != null)
damager = master;
RegisterDamage(damager, de.DamageGiven);
}
}
public void RegisterDamage(Mobile from, int amount)
{
if (from == null || !from.Player)
return;
if (m_DamageEntries.ContainsKey(from))
m_DamageEntries[from] += amount;
else
m_DamageEntries.Add(from, amount);
from.SendMessage(String.Format("Total Damage: {0}", m_DamageEntries[from]));
}
public void AwardArtifact(Item artifact)
{
if (artifact == null)
return;
int totalDamage = 0;
Dictionary<Mobile, int> validEntries = new Dictionary<Mobile, int>();
foreach (KeyValuePair<Mobile, int> kvp in m_DamageEntries)
{
if (IsEligible(kvp.Key, artifact))
{
validEntries.Add(kvp.Key, kvp.Value);
totalDamage += kvp.Value;
}
}
int randomDamage = Utility.RandomMinMax(1, totalDamage);
totalDamage = 0;
foreach (KeyValuePair<Mobile, int> kvp in validEntries)
{
totalDamage += kvp.Value;
if (totalDamage >= randomDamage)
{
GiveArtifact(kvp.Key, artifact);
return;
}
}
artifact.Delete();
}
public void GiveArtifact(Mobile to, Item artifact)
{
if (to == null || artifact == null)
return;
to.PlaySound(0x5B4);
Container pack = to.Backpack;
if (pack == null || !pack.TryDropItem(to, artifact, false))
artifact.Delete();
else
to.SendLocalizedMessage(1062317); // For your valor in combating the fallen beast, a special artifact has been bestowed on you.
}
public bool IsEligible(Mobile m, Item Artifact)
{
return m.Player && m.Alive && m.InRange(Location, 32) && m.Backpack != null && m.Backpack.CheckHold(m, Artifact, false);
}
public Item GetArtifact()
{
double random = Utility.RandomDouble();
if (0.05 >= random)
return CreateArtifact(UniqueList);
else if (0.15 >= random)
return CreateArtifact(SharedList);
else if (0.30 >= random)
return CreateArtifact(DecorativeList);
return null;
}
public Item CreateArtifact(Type[] list)
{
if (list.Length == 0)
return null;
int random = Utility.Random(list.Length);
Type type = list[random];
return Loot.Construct(type);
}
private class SpawnEntry
{
public readonly Point3D m_Location;
public readonly Point3D m_Entrance;
public SpawnEntry(Point3D loc, Point3D ent)
{
m_Location = loc;
m_Entrance = ent;
}
}
}
}

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using System;
using System.Collections;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a tentacles corpse")]
public class HarrowerTentacles : BaseCreature
{
private Mobile m_Harrower;
private DrainTimer m_Timer;
[Constructable]
public HarrowerTentacles()
: this(null)
{
}
public HarrowerTentacles(Mobile harrower)
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.m_Harrower = harrower;
this.Name = "tentacles of the harrower";
this.Body = 129;
this.SetStr(901, 1000);
this.SetDex(126, 140);
this.SetInt(1001, 1200);
this.SetHits(541, 600);
this.SetDamage(13, 20);
this.SetDamageType(ResistanceType.Physical, 20);
this.SetDamageType(ResistanceType.Fire, 20);
this.SetDamageType(ResistanceType.Cold, 20);
this.SetDamageType(ResistanceType.Poison, 20);
this.SetDamageType(ResistanceType.Energy, 20);
this.SetResistance(ResistanceType.Physical, 55, 65);
this.SetResistance(ResistanceType.Fire, 35, 45);
this.SetResistance(ResistanceType.Cold, 35, 45);
this.SetResistance(ResistanceType.Poison, 35, 45);
this.SetResistance(ResistanceType.Energy, 35, 45);
this.SetSkill(SkillName.Meditation, 100.0);
this.SetSkill(SkillName.MagicResist, 120.1, 140.0);
this.SetSkill(SkillName.Swords, 90.1, 100.0);
this.SetSkill(SkillName.Tactics, 90.1, 100.0);
this.SetSkill(SkillName.Wrestling, 90.1, 100.0);
this.Fame = 15000;
this.Karma = -15000;
this.VirtualArmor = 60;
this.m_Timer = new DrainTimer(this);
this.m_Timer.Start();
this.PackReg(50);
this.PackNecroReg(15, 75);
switch (Utility.Random(3))
{
case 0: PackItem(new VampiricEmbraceScroll()); break;
}
}
public HarrowerTentacles(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Harrower
{
get
{
return this.m_Harrower;
}
set
{
this.m_Harrower = value;
}
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override bool Unprovokable
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override bool DisallowAllMoves
{
get
{
return true;
}
}
public override void CheckReflect(Mobile caster, ref bool reflect)
{
reflect = true;
}
public override int GetIdleSound()
{
return 0x101;
}
public override int GetAngerSound()
{
return 0x5E;
}
public override int GetDeathSound()
{
return 0x1C2;
}
public override int GetAttackSound()
{
return -1; // unknown
}
public override int GetHurtSound()
{
return 0x289;
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.FilthyRich, 2);
this.AddLoot(LootPack.MedScrolls, 3);
this.AddLoot(LootPack.HighScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Harrower);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_Harrower = reader.ReadMobile();
this.m_Timer = new DrainTimer(this);
this.m_Timer.Start();
break;
}
}
}
public override void OnAfterDelete()
{
if (this.m_Timer != null)
this.m_Timer.Stop();
this.m_Timer = null;
base.OnAfterDelete();
}
private class DrainTimer : Timer
{
private static readonly ArrayList m_ToDrain = new ArrayList();
private readonly HarrowerTentacles m_Owner;
public DrainTimer(HarrowerTentacles owner)
: base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0))
{
this.m_Owner = owner;
this.Priority = TimerPriority.TwoFiftyMS;
}
protected override void OnTick()
{
if (this.m_Owner.Deleted)
{
this.Stop();
return;
}
IPooledEnumerable eable = m_Owner.GetMobilesInRange(9);
foreach (Mobile m in eable)
{
if (m == this.m_Owner || m == this.m_Owner.Harrower || !this.m_Owner.CanBeHarmful(m))
continue;
if (m is BaseCreature)
{
BaseCreature bc = m as BaseCreature;
if (bc.Controlled || bc.Summoned)
m_ToDrain.Add(m);
}
else if (m.Player)
{
m_ToDrain.Add(m);
}
}
eable.Free();
foreach (Mobile m in m_ToDrain)
{
this.m_Owner.DoHarmful(m);
m.FixedParticles(0x374A, 10, 15, 5013, 0x455, 0, EffectLayer.Waist);
m.PlaySound(0x1F1);
int drain = Utility.RandomMinMax(14, 30);
//Monster Stealables
if (m is PlayerMobile)
{
PlayerMobile pm = m as PlayerMobile;
drain = (int)LifeShieldLotion.HandleLifeDrain(pm, drain);
}
//end
this.m_Owner.Hits += drain;
if (this.m_Owner.Harrower != null)
this.m_Owner.Harrower.Hits += drain;
m.Damage(drain, this.m_Owner);
}
m_ToDrain.Clear();
}
}
}
}