Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
182
Scripts/Misc/AutoSave.cs
Normal file
182
Scripts/Misc/AutoSave.cs
Normal file
@@ -0,0 +1,182 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
using Server.Commands;
|
||||
|
||||
namespace Server.Misc
|
||||
{
|
||||
public static class AutoSave
|
||||
{
|
||||
private static readonly string[] m_Backups = new string[]
|
||||
{
|
||||
"Third Backup",
|
||||
"Second Backup",
|
||||
"Most Recent"
|
||||
};
|
||||
|
||||
private static readonly TimeSpan m_Delay;
|
||||
private static readonly TimeSpan m_Warning;
|
||||
|
||||
private static readonly Timer m_Timer;
|
||||
|
||||
public static bool SavesEnabled { get; set; }
|
||||
|
||||
static AutoSave()
|
||||
{
|
||||
SavesEnabled = Config.Get("AutoSave.Enabled", true);
|
||||
|
||||
m_Delay = Config.Get("AutoSave.Frequency", TimeSpan.FromMinutes(5.0));
|
||||
m_Warning = Config.Get("AutoSave.WarningTime", TimeSpan.Zero);
|
||||
|
||||
m_Timer = Timer.DelayCall(m_Delay - m_Warning, m_Delay, Tick);
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
m_Timer.Start();
|
||||
|
||||
CommandSystem.Register("SetSaves", AccessLevel.Administrator, SetSaves_OnCommand);
|
||||
}
|
||||
|
||||
[Usage("SetSaves <true | false>")]
|
||||
[Description("Enables or disables automatic shard saving.")]
|
||||
public static void SetSaves_OnCommand(CommandEventArgs e)
|
||||
{
|
||||
if (e.Length == 1)
|
||||
{
|
||||
SavesEnabled = e.GetBoolean(0);
|
||||
|
||||
e.Mobile.SendMessage("Saves have been {0}.", SavesEnabled ? "enabled" : "disabled");
|
||||
}
|
||||
else
|
||||
e.Mobile.SendMessage("Format: SetSaves <true | false>");
|
||||
}
|
||||
|
||||
public static void Save()
|
||||
{
|
||||
Save(false);
|
||||
}
|
||||
|
||||
public static void Save(bool permitBackgroundWrite)
|
||||
{
|
||||
if (AutoRestart.Restarting || CreateWorld.WorldCreating)
|
||||
return;
|
||||
|
||||
World.WaitForWriteCompletion();
|
||||
|
||||
try
|
||||
{
|
||||
if (!Backup())
|
||||
Console.WriteLine("WARNING: Automatic backup FAILED");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("WARNING: Automatic backup FAILED:\n{0}", e);
|
||||
}
|
||||
|
||||
World.Save(true, permitBackgroundWrite);
|
||||
}
|
||||
|
||||
private static void Tick()
|
||||
{
|
||||
if (!SavesEnabled || AutoRestart.Restarting || Commands.CreateWorld.WorldCreating)
|
||||
return;
|
||||
|
||||
if (m_Warning == TimeSpan.Zero)
|
||||
Save();
|
||||
else
|
||||
{
|
||||
int s = (int)m_Warning.TotalSeconds;
|
||||
int m = s / 60;
|
||||
s %= 60;
|
||||
|
||||
if (m > 0 && s > 0)
|
||||
World.Broadcast(0x35, true, "The world will save in {0} minute{1} and {2} second{3}.", m, m != 1 ? "s" : "", s, s != 1 ? "s" : "");
|
||||
else if (m > 0)
|
||||
World.Broadcast(0x35, true, "The world will save in {0} minute{1}.", m, m != 1 ? "s" : "");
|
||||
else
|
||||
World.Broadcast(0x35, true, "The world will save in {0} second{1}.", s, s != 1 ? "s" : "");
|
||||
|
||||
Timer.DelayCall(m_Warning, Save);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool Backup()
|
||||
{
|
||||
if (m_Backups.Length == 0)
|
||||
return false;
|
||||
|
||||
string root = Path.Combine(Core.BaseDirectory, "Backups/Automatic");
|
||||
|
||||
if (!Directory.Exists(root))
|
||||
Directory.CreateDirectory(root);
|
||||
|
||||
string tempRoot = Path.Combine(Core.BaseDirectory, "Backups/Temp");
|
||||
|
||||
if (Directory.Exists(tempRoot))
|
||||
Directory.Delete(tempRoot, true);
|
||||
|
||||
string[] existing = Directory.GetDirectories(root);
|
||||
|
||||
bool anySuccess = existing.Length == 0;
|
||||
|
||||
for (int i = 0; i < m_Backups.Length; ++i)
|
||||
{
|
||||
DirectoryInfo dir = Match(existing, m_Backups[i]);
|
||||
|
||||
if (dir == null)
|
||||
continue;
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
dir.MoveTo(Path.Combine(root, m_Backups[i - 1]));
|
||||
|
||||
anySuccess = true;
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
else
|
||||
{
|
||||
bool delete = true;
|
||||
|
||||
try
|
||||
{
|
||||
dir.MoveTo(tempRoot);
|
||||
|
||||
delete = !ArchivedSaves.Process(tempRoot);
|
||||
}
|
||||
catch { }
|
||||
|
||||
if (delete)
|
||||
{
|
||||
try { dir.Delete(true); }
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string saves = Path.Combine(Core.BaseDirectory, "Saves");
|
||||
|
||||
if (Directory.Exists(saves))
|
||||
Directory.Move(saves, Path.Combine(root, m_Backups[m_Backups.Length - 1]));
|
||||
|
||||
return anySuccess;
|
||||
}
|
||||
|
||||
private static DirectoryInfo Match(string[] paths, string match)
|
||||
{
|
||||
for (int i = 0; i < paths.Length; ++i)
|
||||
{
|
||||
DirectoryInfo info = new DirectoryInfo(paths[i]);
|
||||
|
||||
if (info.Name.StartsWith(match))
|
||||
return info;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user