Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
44
Scripts/Misc/Animations.cs
Normal file
44
Scripts/Misc/Animations.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Misc
|
||||
{
|
||||
public class Animations
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.AnimateRequest += new AnimateRequestEventHandler(EventSink_AnimateRequest);
|
||||
}
|
||||
|
||||
private static void EventSink_AnimateRequest(AnimateRequestEventArgs e)
|
||||
{
|
||||
Mobile from = e.Mobile;
|
||||
|
||||
int action;
|
||||
bool useNew = Core.SA;
|
||||
|
||||
switch (e.Action)
|
||||
{
|
||||
case "bow":
|
||||
action = useNew ? 0 : 32;
|
||||
break;
|
||||
case "salute":
|
||||
action = useNew ? 1 : 33;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.Alive && !from.Mounted && (from.Body.IsHuman || from.Body.IsGargoyle))
|
||||
{
|
||||
if (useNew)
|
||||
{
|
||||
from.Animate(AnimationType.Emote, action);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Animate(action, 5, 1, true, false, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user