Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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85
Scripts/Items/Tools/RunicHammer.cs
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85
Scripts/Items/Tools/RunicHammer.cs
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using System;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute(0x13E4, 0x13E3)]
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public class RunicHammer : BaseRunicTool
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{
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[Constructable]
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public RunicHammer(CraftResource resource)
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: base(resource, 0x13E3)
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{
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this.Weight = 8.0;
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this.Layer = Layer.OneHanded;
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this.Hue = CraftResources.GetHue(resource);
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}
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[Constructable]
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public RunicHammer(CraftResource resource, int uses)
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: base(resource, uses, 0x13E3)
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{
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this.Weight = 8.0;
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this.Layer = Layer.OneHanded;
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this.Hue = CraftResources.GetHue(resource);
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}
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public RunicHammer(Serial serial)
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: base(serial)
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{
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}
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public override CraftSystem CraftSystem
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{
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get
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{
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return DefBlacksmithy.CraftSystem;
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}
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}
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public override int LabelNumber
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{
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get
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{
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int index = CraftResources.GetIndex(this.Resource);
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if (index >= 1 && index <= 8)
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return 1049019 + index;
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return 1045128; // runic smithy hammer
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}
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}
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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int index = CraftResources.GetIndex(this.Resource);
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if (index >= 1 && index <= 8)
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return;
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if (!CraftResources.IsStandard(this.Resource))
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{
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int num = CraftResources.GetLocalizationNumber(this.Resource);
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if (num > 0)
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list.Add(num);
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else
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list.Add(CraftResources.GetName(this.Resource));
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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