Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
514
Scripts/Items/Tools/BraceletOfBinding.cs
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514
Scripts/Items/Tools/BraceletOfBinding.cs
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@@ -0,0 +1,514 @@
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using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Network;
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using Server.Prompts;
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using Server.Spells;
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using Server.Targeting;
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using Server.Multis;
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namespace Server.Items
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{
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public class BraceletOfBinding : BaseBracelet, TranslocationItem
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{
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private int m_Charges;
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private int m_Recharges;
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private string m_Inscription;
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private BraceletOfBinding m_Bound;
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private TransportTimer m_Timer;
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[Constructable]
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public BraceletOfBinding()
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: base(0x1086)
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{
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Hue = 0x489;
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Weight = 1.0;
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m_Inscription = "";
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}
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public BraceletOfBinding(Serial serial)
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: base(serial)
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{
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}
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private delegate void BraceletCallback(Mobile from);
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get
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{
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return m_Charges;
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}
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set
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{
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if (value > MaxCharges)
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m_Charges = MaxCharges;
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else if (value < 0)
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m_Charges = 0;
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else
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m_Charges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Recharges
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{
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get
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{
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return m_Recharges;
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}
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set
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{
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if (value > MaxRecharges)
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m_Recharges = MaxRecharges;
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else if (value < 0)
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m_Recharges = 0;
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else
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m_Recharges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxCharges
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{
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get
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{
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return 999;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int MaxRecharges
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{
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get
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{
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return -1;
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}
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}
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public virtual string TranslocationItemName
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{
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get
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{
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return "bracelet of binding";
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Inscription
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{
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get
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{
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return m_Inscription;
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}
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set
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{
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m_Inscription = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BraceletOfBinding Bound
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{
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get
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{
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if (m_Bound != null && m_Bound.Deleted)
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m_Bound = null;
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return m_Bound;
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}
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set
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{
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m_Bound = value;
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}
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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list.Add(1054000, m_Charges.ToString() + (m_Inscription.Length == 0 ? "\t " : " :\t" + m_Inscription)); // a bracelet of binding : ~1_val~ ~2_val~
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}
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public override void OnSingleClick(Mobile from)
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{
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LabelTo(from, 1054000, m_Charges.ToString() + (m_Inscription.Length == 0 ? "\t " : " :\t" + m_Inscription)); // a bracelet of binding : ~1_val~ ~2_val~
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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if (from.Alive && IsChildOf(from))
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{
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BraceletOfBinding bound = Bound;
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list.Add(new BraceletEntry(new BraceletCallback(Activate), 6170, bound != null));
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list.Add(new BraceletEntry(new BraceletCallback(Search), 6171, bound != null));
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list.Add(new BraceletEntry(new BraceletCallback(Bind), bound == null ? 6173 : 6174, true));
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list.Add(new BraceletEntry(new BraceletCallback(Inscribe), 6175, true));
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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BraceletOfBinding bound = Bound;
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if (Bound == null)
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{
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Bind(from);
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}
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else
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{
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Activate(from);
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}
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}
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public void Activate(Mobile from)
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{
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BraceletOfBinding bound = Bound;
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if (Deleted || bound == null)
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return;
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if (!IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else if (m_Timer != null)
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{
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from.SendLocalizedMessage(1054013); // The bracelet is already attempting contact. You decide to wait a moment.
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}
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else
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{
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from.PlaySound(0xF9);
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1151783);
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from.Frozen = true;
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m_Timer = new TransportTimer(this, from);
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m_Timer.Start();
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}
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}
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public void Search(Mobile from)
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{
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BraceletOfBinding bound = Bound;
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if (Deleted || bound == null)
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return;
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if (!IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else
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{
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CheckUse(from, true);
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}
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}
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public void Bind(Mobile from)
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{
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if (Deleted)
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return;
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if (!IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else
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{
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from.SendLocalizedMessage(1054001); // Target the bracelet of binding you wish to bind this bracelet to.
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from.Target = new BindTarget(this);
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}
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}
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public void Inscribe(Mobile from)
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{
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if (Deleted)
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return;
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if (!IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else
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{
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from.SendLocalizedMessage(1054009); // Enter the text to inscribe upon the bracelet :
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from.Prompt = new InscribePrompt(this);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt((int)1); // version
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writer.WriteEncodedInt((int)m_Recharges);
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writer.WriteEncodedInt((int)m_Charges);
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writer.Write((string)m_Inscription);
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writer.Write((Item)Bound);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 1:
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{
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m_Recharges = reader.ReadEncodedInt();
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goto case 0;
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}
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case 0:
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{
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m_Charges = Math.Min(reader.ReadEncodedInt(), MaxCharges);
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m_Inscription = reader.ReadString();
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Bound = (BraceletOfBinding)reader.ReadItem();
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break;
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}
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}
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}
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private bool CheckUse(Mobile from, bool successMessage)
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{
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BraceletOfBinding bound = Bound;
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if (bound == null)
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return false;
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Mobile boundRoot = bound.RootParent as Mobile;
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if (Charges == 0)
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{
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from.SendLocalizedMessage(1054005); // The bracelet glows black. It must be charged before it can be used again.
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return false;
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}
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else if (from.FindItemOnLayer(Layer.Bracelet) != this)
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{
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from.SendLocalizedMessage(1054004); // You must equip the bracelet in order to use its power.
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return false;
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}
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else if (boundRoot == null || boundRoot.NetState == null || boundRoot.FindItemOnLayer(Layer.Bracelet) != bound)
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{
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from.SendLocalizedMessage(1054006); // The bracelet emits a red glow. The bracelet's twin is not available for transport.
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return false;
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}
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else if (!Core.AOS && from.Map != boundRoot.Map)
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{
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from.SendLocalizedMessage(1054014); // The bracelet glows black. The bracelet's target is on another facet.
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return false;
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}
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else if (Factions.Sigil.ExistsOn(from))
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{
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from.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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return false;
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}
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else if (!SpellHelper.CheckTravel(from, TravelCheckType.RecallFrom))
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{
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return false;
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}
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else if (!SpellHelper.CheckTravel(from, boundRoot.Map, boundRoot.Location, TravelCheckType.RecallTo))
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{
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return false;
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}
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else if (boundRoot.Map == Map.Felucca && from is PlayerMobile && ((PlayerMobile)from).Young)
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{
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from.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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return false;
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}
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else if (SpellHelper.RestrictRedTravel && from.Murderer && boundRoot.Map != Map.Felucca)
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{
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from.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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return false;
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}
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else if (from.Criminal)
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{
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from.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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return false;
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}
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else if (SpellHelper.CheckCombat(from))
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{
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from.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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return false;
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}
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else if (Server.Misc.WeightOverloading.IsOverloaded(from))
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{
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from.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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return false;
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}
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else if (from.Region.IsPartOf<Server.Regions.Jail>())
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{
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from.SendLocalizedMessage(1114345, "", 0x35); // You'll need a better jailbreak plan than that!
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return false;
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}
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else if (boundRoot.Region.IsPartOf<Server.Regions.Jail>())
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{
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from.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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return false;
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}
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else
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{
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if (successMessage)
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from.SendLocalizedMessage(1054015); // The bracelet's twin is available for transport.
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return true;
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}
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}
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private class BraceletEntry : ContextMenuEntry
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{
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private readonly BraceletCallback m_Callback;
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public BraceletEntry(BraceletCallback callback, int number, bool enabled)
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: base(number)
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{
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m_Callback = callback;
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if (!enabled)
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Flags |= CMEFlags.Disabled;
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}
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public override void OnClick()
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{
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Mobile from = Owner.From;
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if (from.CheckAlive())
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m_Callback(from);
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}
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}
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private class TransportTimer : Timer
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{
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private readonly BraceletOfBinding m_Bracelet;
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private readonly Mobile m_From;
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public TransportTimer(BraceletOfBinding bracelet, Mobile from)
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: base(TimeSpan.FromSeconds(2.0))
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{
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m_Bracelet = bracelet;
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m_From = from;
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}
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protected override void OnTick()
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{
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m_Bracelet.m_Timer = null;
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m_From.Frozen = false;
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if (m_Bracelet.Deleted || m_From.Deleted)
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return;
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if (m_Bracelet.CheckUse(m_From, false))
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{
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Mobile boundRoot = m_Bracelet.Bound.RootParent as Mobile;
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if (boundRoot != null)
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{
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m_Bracelet.Charges--;
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Point3D loc = boundRoot.Location;
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BaseHouse house = BaseHouse.FindHouseAt(boundRoot);
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if (house != null)
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{
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loc = house.BanLocation;
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}
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BaseCreature.TeleportPets(m_From, boundRoot.Location, boundRoot.Map, true);
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m_From.PlaySound(0x1FC);
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m_From.MoveToWorld(boundRoot.Location, boundRoot.Map);
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m_From.PlaySound(0x1FC);
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if (house != null)
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{
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m_From.SendLocalizedMessage(1070905); // Strong magics have redirected you to a safer location!
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}
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}
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}
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}
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}
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private class BindTarget : Target
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{
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private readonly BraceletOfBinding m_Bracelet;
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public BindTarget(BraceletOfBinding bracelet)
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: base(-1, false, TargetFlags.None)
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{
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m_Bracelet = bracelet;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Bracelet.Deleted)
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return;
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if (!m_Bracelet.IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else if (targeted.GetType() == typeof(BraceletOfBinding))
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{
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BraceletOfBinding bindBracelet = targeted as BraceletOfBinding;
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if (bindBracelet == m_Bracelet)
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{
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from.SendLocalizedMessage(1054012); // You cannot bind a bracelet of binding to itself!
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}
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else if (!bindBracelet.IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else
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{
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from.SendLocalizedMessage(1054003); // You bind the bracelet to its counterpart. The bracelets glow with power.
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from.PlaySound(0xF9);
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m_Bracelet.Bound = bindBracelet;
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}
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}
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else
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{
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from.SendLocalizedMessage(1054002); // You can only bind this bracelet to another bracelet of binding!
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}
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}
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}
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private class InscribePrompt : Prompt
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{
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private readonly BraceletOfBinding m_Bracelet;
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public InscribePrompt(BraceletOfBinding bracelet)
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{
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m_Bracelet = bracelet;
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}
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public override void OnResponse(Mobile from, string text)
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{
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if (m_Bracelet.Deleted)
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return;
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if (!m_Bracelet.IsChildOf(from))
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{
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from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
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}
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else
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{
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from.SendLocalizedMessage(1054011); // You mark the bracelet with your inscription.
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m_Bracelet.Inscription = text;
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}
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}
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public override void OnCancel(Mobile from)
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{
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from.SendLocalizedMessage(1054010); // You decide not to inscribe the bracelet at this time.
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}
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}
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}
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}
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