Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,315 @@
using System;
using Server.Engines.Craft;
using Server.Network;
using Server.ContextMenus;
using System.Collections.Generic;
namespace Server.Items
{
public interface ITool : IEntity, IUsesRemaining
{
CraftSystem CraftSystem { get; }
bool BreakOnDepletion { get; }
bool CheckAccessible(Mobile from, ref int num);
}
public abstract class BaseTool : Item, ITool, IResource, IQuality
{
private Mobile m_Crafter;
private ItemQuality m_Quality;
private int m_UsesRemaining;
private bool m_RepairMode;
private CraftResource _Resource;
private bool _PlayerConstructed;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get { return _Resource; }
set
{
_Resource = value;
Hue = CraftResources.GetHue(_Resource);
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get { return m_Crafter; }
set { m_Crafter = value; InvalidateProperties(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality
{
get { return m_Quality; }
set
{
UnscaleUses();
m_Quality = value;
InvalidateProperties();
ScaleUses();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed
{
get { return _PlayerConstructed; }
set
{
_PlayerConstructed = value; InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get { return m_UsesRemaining; }
set { m_UsesRemaining = value; InvalidateProperties(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public bool RepairMode
{
get { return m_RepairMode; }
set { m_RepairMode = value; }
}
public void ScaleUses()
{
m_UsesRemaining = (m_UsesRemaining * GetUsesScalar()) / 100;
InvalidateProperties();
}
public void UnscaleUses()
{
m_UsesRemaining = (m_UsesRemaining * 100) / GetUsesScalar();
}
public int GetUsesScalar()
{
if (m_Quality == ItemQuality.Exceptional)
return 200;
return 100;
}
public bool ShowUsesRemaining
{
get { return true; }
set { }
}
public virtual bool BreakOnDepletion { get { return true; } }
public abstract CraftSystem CraftSystem { get; }
public BaseTool(int itemID)
: this(Utility.RandomMinMax(25, 75), itemID)
{
}
public BaseTool(int uses, int itemID)
: base(itemID)
{
m_UsesRemaining = uses;
m_Quality = ItemQuality.Normal;
}
public BaseTool(Serial serial)
: base(serial)
{
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (m_Crafter != null)
list.Add(1050043, m_Crafter.TitleName); // crafted by ~1_NAME~
if (m_Quality == ItemQuality.Exceptional)
list.Add(1060636); // exceptional
}
public override void AddUsesRemainingProperties(ObjectPropertyList list)
{
list.Add(1060584, UsesRemaining.ToString()); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString()); // Durability
}
public virtual bool CheckAccessible(Mobile m, ref int num)
{
if (RootParent != m)
{
num = 1044263;
return false;
}
return true;
}
public static bool CheckAccessible(Item tool, Mobile m)
{
return CheckAccessible(tool, m, false);
}
public static bool CheckAccessible(Item tool, Mobile m, bool message)
{
if (tool == null || tool.Deleted)
{
return false;
}
var num = 0;
bool res;
if (tool is ITool)
{
res = ((ITool)tool).CheckAccessible(m, ref num);
}
else
{
res = tool.IsChildOf(m) || tool.Parent == m;
}
if (num > 0 && message)
{
m.SendLocalizedMessage(num);
}
return res;
}
public static bool CheckTool(Item tool, Mobile m)
{
if (tool == null || tool.Deleted)
{
return false;
}
Item check = m.FindItemOnLayer(Layer.OneHanded);
if (check is ITool && check != tool && !(check is AncientSmithyHammer))
return false;
check = m.FindItemOnLayer(Layer.TwoHanded);
if (check is ITool && check != tool && !(check is AncientSmithyHammer))
return false;
return true;
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
base.OnSingleClick(from);
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack) || Parent == from)
{
CraftSystem system = CraftSystem;
if (Core.TOL && m_RepairMode)
{
Repair.Do(from, system, this);
}
else
{
int num = system.CanCraft(from, this, null);
if (num > 0 && (num != 1044267 || !Core.SE)) // Blacksmithing shows the gump regardless of proximity of an anvil and forge after SE
{
from.SendLocalizedMessage(num);
}
else
{
from.SendGump(new CraftGump(from, system, this, null));
}
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)4); // version
writer.Write(_PlayerConstructed);
writer.Write((int)_Resource);
writer.Write(m_RepairMode);
writer.Write((Mobile)m_Crafter);
writer.Write((int)m_Quality);
writer.Write((int)m_UsesRemaining);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 4:
{
_PlayerConstructed = reader.ReadBool();
goto case 3;
}
case 3:
{
_Resource = (CraftResource)reader.ReadInt();
goto case 2;
}
case 2:
{
m_RepairMode = reader.ReadBool();
goto case 1;
}
case 1:
{
m_Crafter = reader.ReadMobile();
m_Quality = (ItemQuality)reader.ReadInt();
goto case 0;
}
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
#region ICraftable Members
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
PlayerConstructed = true;
Quality = (ItemQuality)quality;
if (makersMark)
Crafter = from;
return quality;
}
#endregion
}
}