Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0xA4EA, 0xA4EB)]
|
||||
public class DecorativeDungeonChair : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1159470; } } // decorative dungeon chair
|
||||
|
||||
[Constructable]
|
||||
public DecorativeDungeonChair()
|
||||
: base(0xA4EA)
|
||||
{
|
||||
Weight = 1;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DecorativeDungeonChair(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0xA4EF, 0xA4F0)]
|
||||
public class DecorativeDungeonMask : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1159473; } } // decorative dungeon mask
|
||||
|
||||
[Constructable]
|
||||
public DecorativeDungeonMask()
|
||||
: base(0xA4EF)
|
||||
{
|
||||
Weight = 1;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DecorativeDungeonMask(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DecorativeDungeonStool : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1159471; } } // decorative dungeon stool
|
||||
|
||||
[Constructable]
|
||||
public DecorativeDungeonStool()
|
||||
: base(0xA4EC)
|
||||
{
|
||||
Weight = 1;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DecorativeDungeonStool(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0xA4ED, 0xA4EE)]
|
||||
public class DecorativeStocks : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1159472; } } // decorative stocks
|
||||
|
||||
[Constructable]
|
||||
public DecorativeStocks()
|
||||
: base(0xA4ED)
|
||||
{
|
||||
Weight = 1;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DecorativeStocks(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flipable(0xA4E8, 0xA4E9)]
|
||||
public class DecorativeWallHook : Item
|
||||
{
|
||||
public override int LabelNumber { get { return 1159469; } } // decorative wall hook
|
||||
|
||||
[Constructable]
|
||||
public DecorativeWallHook()
|
||||
: base(0xA4E8)
|
||||
{
|
||||
Weight = 1;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DecorativeWallHook(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
113
Scripts/Items/StoreBought/Decorative Dungeon Set/DungeonBull.cs
Normal file
113
Scripts/Items/StoreBought/Decorative Dungeon Set/DungeonBull.cs
Normal file
@@ -0,0 +1,113 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DungeonBullAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed { get { return new DungeonBullDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
public DungeonBullAddon()
|
||||
: this(true)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DungeonBullAddon(bool east)
|
||||
: base()
|
||||
{
|
||||
if (east)
|
||||
{
|
||||
AddComponent(new AddonComponent(42247), 0, 0, 0);
|
||||
AddComponent(new AddonComponent(42246), 0, 1, 0);
|
||||
AddComponent(new AddonComponent(42245), 1, 1, 0);
|
||||
AddComponent(new AddonComponent(42249), 1, 0, 0);
|
||||
AddComponent(new AddonComponent(42248), 1, -1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddComponent(new AddonComponent(42237), 0, 0, 0);
|
||||
AddComponent(new AddonComponent(42236), 1, 0, 0);
|
||||
AddComponent(new AddonComponent(42235), 1, 1, 0);
|
||||
AddComponent(new AddonComponent(42239), 0, 1, 0);
|
||||
AddComponent(new AddonComponent(42238), -1, 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public DungeonBullAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DungeonBullDeed : BaseAddonDeed, IRewardOption
|
||||
{
|
||||
public override int LabelNumber { get { return 1159467; } } // Dungeon Bull
|
||||
public override BaseAddon Addon { get { return new DungeonBullAddon(m_East); } }
|
||||
|
||||
private bool m_East;
|
||||
|
||||
[Constructable]
|
||||
public DungeonBullDeed()
|
||||
: base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DungeonBullDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public void GetOptions(RewardOptionList list)
|
||||
{
|
||||
list.Add(0, 1116332); // South
|
||||
list.Add(1, 1116333); // East
|
||||
}
|
||||
|
||||
public void OnOptionSelected(Mobile from, int choice)
|
||||
{
|
||||
m_East = choice == 1;
|
||||
|
||||
if (!Deleted)
|
||||
base.OnDoubleClick(from);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump(typeof(RewardOptionGump));
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DungeonFountainAddon : BaseAddon
|
||||
{
|
||||
public override BaseAddonDeed Deed { get { return new DungeonFountainDeed(); } }
|
||||
|
||||
[Constructable]
|
||||
public DungeonFountainAddon()
|
||||
: this(true)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DungeonFountainAddon(bool east)
|
||||
: base()
|
||||
{
|
||||
AddComponent(new AddonComponent(42226), 0, 0, 0);
|
||||
AddComponent(new AddonComponent(42227), 1, 0, 0);
|
||||
AddComponent(new AddonComponent(42225), 0, 1, 0);
|
||||
AddComponent(new AddonComponent(42228), 1, 1, 0);
|
||||
}
|
||||
|
||||
public DungeonFountainAddon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DungeonFountainDeed : BaseAddonDeed
|
||||
{
|
||||
public override int LabelNumber { get { return 1159474; } } // Dungeon Fountain
|
||||
public override BaseAddon Addon { get { return new DungeonFountainAddon(); } }
|
||||
|
||||
[Constructable]
|
||||
public DungeonFountainDeed()
|
||||
: base()
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public DungeonFountainDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user