Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
284
Scripts/Items/Resource/Seed.cs
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284
Scripts/Items/Resource/Seed.cs
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using System;
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using System.Text;
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using Server;
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using Server.Targeting;
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using Server.Items;
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namespace Server.Engines.Plants
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{
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public class Seed : Item
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{
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private PlantType m_PlantType;
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private PlantHue m_PlantHue;
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private bool m_ShowType;
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[CommandProperty( AccessLevel.GameMaster )]
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public PlantType PlantType
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{
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get { return m_PlantType; }
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set
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{
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m_PlantType = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public PlantHue PlantHue
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{
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get { return m_PlantHue; }
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set
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{
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m_PlantHue = value;
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Hue = PlantHueInfo.GetInfo( value ).Hue;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool ShowType
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{
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get { return m_ShowType; }
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set
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{
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m_ShowType = value;
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InvalidateProperties();
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}
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}
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public override int LabelNumber{ get { return 1060810; } } // seed
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public static Seed RandomBonsaiSeed()
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{
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return RandomBonsaiSeed( 0.5 );
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}
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public static Seed RandomBonsaiSeed( double increaseRatio )
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{
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return new Seed( PlantTypeInfo.RandomBonsai( increaseRatio ), PlantHue.Plain, false );
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}
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public static Seed RandomPeculiarSeed( int group )
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{
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switch ( group )
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{
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case 1: return new Seed ( PlantTypeInfo.RandomPeculiarGroupOne(), PlantHue.Plain, false );
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case 2: return new Seed ( PlantTypeInfo.RandomPeculiarGroupTwo(), PlantHue.Plain, false );
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case 3: return new Seed ( PlantTypeInfo.RandomPeculiarGroupThree(), PlantHue.Plain, false );
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default: return new Seed ( PlantTypeInfo.RandomPeculiarGroupFour(), PlantHue.Plain, false );
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}
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}
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[Constructable]
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public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false )
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{
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}
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[Constructable]
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public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF )
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{
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Weight = 1.0;
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Stackable = Core.SA;
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m_PlantType = plantType;
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m_PlantHue = plantHue;
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m_ShowType = showType;
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Hue = PlantHueInfo.GetInfo( plantHue ).Hue;
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}
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public Seed( Serial serial ) : base( serial )
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{
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}
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public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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public int GetLabel( out string args )
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{
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PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
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PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
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int title;
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if ( m_ShowType || typeInfo.PlantCategory == PlantCategory.Default )
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title = hueInfo.Name;
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else
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title = (int)typeInfo.PlantCategory;
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if ( Amount == 1 )
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{
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if ( m_ShowType )
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{
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args = String.Format( "#{0}\t#{1}", title, typeInfo.Name );
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return typeInfo.GetSeedLabel( hueInfo );
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}
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else
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{
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args = String.Format( "#{0}", title );
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return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
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}
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}
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else
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{
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if ( m_ShowType )
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{
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args = String.Format( "{0}\t#{1}\t#{2}", Amount, title, typeInfo.Name );
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return typeInfo.GetSeedLabelPlural( hueInfo );
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}
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else
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{
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args = String.Format( "{0}\t#{1}", Amount, title );
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return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
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}
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}
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}
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public override void AddNameProperty( ObjectPropertyList list )
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{
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string args;
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list.Add( GetLabel( out args ), args );
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}
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public override void OnSingleClick( Mobile from )
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{
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string args;
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LabelTo( from, GetLabel( out args ), args );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
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return;
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}
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from.Target = new InternalTarget( this );
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LabelTo( from, 1061916 ); // Choose a bowl of dirt to plant this seed in.
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}
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public override bool WillStack(Mobile from, Item dropped)
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{
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if (dropped is Seed)
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{
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Seed other = (Seed)dropped;
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if (other.PlantType == m_PlantType && other.PlantHue == m_PlantHue && other.ShowType == m_ShowType)
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return base.WillStack(from, dropped);
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}
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return false;
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}
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public override void OnAfterDuped( Item newItem )
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{
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Seed newSeed = newItem as Seed;
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if ( newSeed == null )
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return;
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newSeed.PlantType = m_PlantType;
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newSeed.PlantHue = m_PlantHue;
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newSeed.ShowType = m_ShowType;
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base.OnAfterDuped(newItem);
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}
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private class InternalTarget : Target
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{
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private Seed m_Seed;
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public InternalTarget( Seed seed ) : base( -1, false, TargetFlags.None )
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{
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m_Seed = seed;
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CheckLOS = false;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Seed.Deleted )
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return;
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if ( !m_Seed.IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
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return;
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}
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if ( targeted is PlantItem )
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{
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PlantItem plant = (PlantItem)targeted;
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plant.PlantSeed( from, m_Seed );
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}
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else if (targeted is Server.Items.GardenAddonComponent)
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{
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Server.Items.GardenAddonComponent addon = (Server.Items.GardenAddonComponent)targeted;
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if (addon.Plant != null)
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from.SendLocalizedMessage(1150367); // This plot already has a plant!
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else
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{
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Server.Multis.BaseHouse house = Server.Multis.BaseHouse.FindHouseAt(addon);
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if (house != null)
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{
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int fertileDirt = from.Backpack == null ? 0 : from.Backpack.GetAmount(typeof(FertileDirt), false);
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if (fertileDirt > 0)
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from.SendGump(new FertileDirtGump(m_Seed, fertileDirt, addon));
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else
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{
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RaisedGardenPlantItem dirt = new RaisedGardenPlantItem();
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dirt.MoveToWorld(new Point3D(addon.X, addon.Y, addon.Z + 5), addon.Map);
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dirt.PlantSeed(from, m_Seed);
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addon.Plant = dirt;
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dirt.Component = addon;
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}
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}
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}
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}
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else if (targeted is Item)
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{
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((Item)targeted).LabelTo(from, 1061919); // You must use a seed on a bowl of dirt!
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}
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else
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{
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from.SendLocalizedMessage(1061919); // You must use a seed on a bowl of dirt!
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}
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 2 ); // version
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writer.Write( (int) m_PlantType );
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writer.Write( (int) m_PlantHue );
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writer.Write( (bool) m_ShowType );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_PlantType = (PlantType)reader.ReadInt();
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m_PlantHue = (PlantHue)reader.ReadInt();
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m_ShowType = reader.ReadBool();
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if ( Weight != 1.0 )
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Weight = 1.0;
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if ( version < 1 )
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Stackable = Core.SA;
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if ( version < 2 && PlantHueInfo.IsCrossable( m_PlantHue ) )
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m_PlantHue |= PlantHue.Reproduces;
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}
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}
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}
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