Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,273 @@
using System;
namespace Server.Items
{
public abstract class BaseLeather : Item, ICommodity
{
protected virtual CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
private CraftResource m_Resource;
public BaseLeather(CraftResource resource)
: this(resource, 1)
{
}
public BaseLeather(CraftResource resource, int amount)
: base(0x1081)
{
this.Stackable = true;
this.Weight = 1.0;
this.Amount = amount;
this.Hue = CraftResources.GetHue(resource);
this.m_Resource = resource;
}
public BaseLeather(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get
{
return this.m_Resource;
}
set
{
this.m_Resource = value;
this.InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (this.m_Resource >= CraftResource.SpinedLeather && this.m_Resource <= CraftResource.BarbedLeather)
return 1049684 + (int)(this.m_Resource - CraftResource.SpinedLeather);
return 1047022;
}
}
TextDefinition ICommodity.Description
{
get
{
return this.LabelNumber;
}
}
bool ICommodity.IsDeedable
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write((int)this.m_Resource);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 2: // Reset from Resource System
this.m_Resource = this.DefaultResource;
reader.ReadString();
break;
case 1:
{
this.m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
OreInfo info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
this.m_Resource = CraftResources.GetFromOreInfo(info);
break;
}
}
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (this.Amount > 1)
list.Add(1050039, "{0}\t#{1}", this.Amount, 1024199); // ~1_NUMBER~ ~2_ITEMNAME~
else
list.Add(1024199); // cut leather
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(this.m_Resource))
{
int num = CraftResources.GetLocalizationNumber(this.m_Resource);
if (num > 0)
list.Add(num);
else
list.Add(CraftResources.GetName(this.m_Resource));
}
}
}
[FlipableAttribute(0x1081, 0x1082)]
public class Leather : BaseLeather
{
[Constructable]
public Leather()
: this(1)
{
}
[Constructable]
public Leather(int amount)
: base(CraftResource.RegularLeather, amount)
{
}
public Leather(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1081, 0x1082)]
public class SpinedLeather : BaseLeather
{
protected override CraftResource DefaultResource { get { return CraftResource.SpinedLeather; } }
[Constructable]
public SpinedLeather()
: this(1)
{
}
[Constructable]
public SpinedLeather(int amount)
: base(CraftResource.SpinedLeather, amount)
{
}
public SpinedLeather(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1081, 0x1082)]
public class HornedLeather : BaseLeather
{
protected override CraftResource DefaultResource { get { return CraftResource.HornedLeather; } }
[Constructable]
public HornedLeather()
: this(1)
{
}
[Constructable]
public HornedLeather(int amount)
: base(CraftResource.HornedLeather, amount)
{
}
public HornedLeather(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1081, 0x1082)]
public class BarbedLeather : BaseLeather
{
protected override CraftResource DefaultResource { get { return CraftResource.BarbedLeather; } }
[Constructable]
public BarbedLeather()
: this(1)
{
}
[Constructable]
public BarbedLeather(int amount)
: base(CraftResource.BarbedLeather, amount)
{
}
public BarbedLeather(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}