Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
123
Scripts/Items/Resource/ClockworkAssembly.cs
Normal file
123
Scripts/Items/Resource/ClockworkAssembly.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ClockworkAssembly : Item, ICommodity
|
||||
{
|
||||
public override int LabelNumber { get { return 1073426; } } // Clockwork Assembly
|
||||
|
||||
[Constructable]
|
||||
public ClockworkAssembly()
|
||||
: base(0x1EA8)
|
||||
{
|
||||
Weight = 5.0;
|
||||
Hue = 1102;
|
||||
}
|
||||
|
||||
public ClockworkAssembly(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
TextDefinition ICommodity.Description { get { return LabelNumber; } }
|
||||
bool ICommodity.IsDeedable { get { return true; } }
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.Skills[SkillName.Tinkering].Value < 60.0)
|
||||
{
|
||||
from.SendLocalizedMessage(1071943); // You must be a Journeyman or higher Tinker to construct a golem.
|
||||
return;
|
||||
}
|
||||
else if ((from.Followers + 4) > from.FollowersMax)
|
||||
{
|
||||
from.SendLocalizedMessage(1049607); // You have too many followers to control that creature.
|
||||
return;
|
||||
}
|
||||
|
||||
Container pack = from.Backpack;
|
||||
|
||||
if (pack == null)
|
||||
return;
|
||||
|
||||
int res = pack.ConsumeTotal(new Type[] { typeof(PowerCrystal), typeof(IronIngot), typeof(BronzeIngot), typeof(Gears) }, new int[] { 1, 50, 50, 5 });
|
||||
|
||||
switch ( res )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
from.SendLocalizedMessage(1071945); // You need a power crystal to construct a golem.
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
from.SendLocalizedMessage(1071948); // You need more iron ingots to construct a golem.
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
from.SendLocalizedMessage(1071947); // You need more bronze ingots to construct a golem.
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
from.SendLocalizedMessage(1071946); // You need more gears to construct a golem.
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
Golem g = new Golem(true, Scalar(from));
|
||||
|
||||
if (g.SetControlMaster(from))
|
||||
{
|
||||
this.Delete();
|
||||
|
||||
g.MoveToWorld(from.Location, from.Map);
|
||||
from.PlaySound(0x241);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public double Scalar(Mobile m)
|
||||
{
|
||||
double scalar;
|
||||
|
||||
double skill = m.Skills[SkillName.Tinkering].Value;
|
||||
|
||||
if (skill >= 100.0)
|
||||
scalar = 1.0;
|
||||
else if (skill >= 90.0)
|
||||
scalar = 0.9;
|
||||
else if (skill >= 80.0)
|
||||
scalar = 0.8;
|
||||
else if (skill >= 70.0)
|
||||
scalar = 0.7;
|
||||
else
|
||||
scalar = 0.6;
|
||||
|
||||
return scalar;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user