Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,458 @@
#region References
using System;
using Server.Factions;
using Server.Gumps;
using Server.Misc;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
using Server.Regions;
using Server.Spells;
#endregion
namespace Server.Items
{
[DispellableField]
public class Moongate : Item
{
[CommandProperty(AccessLevel.GameMaster)]
public Point3D Target { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool Dispellable { get; set; }
public virtual bool ShowFeluccaWarning { get { return false; } }
public virtual bool TeleportPets { get { return true; } }
[Constructable]
public Moongate()
: this(Point3D.Zero, null)
{
Dispellable = true;
}
[Constructable]
public Moongate(bool bDispellable)
: this(Point3D.Zero, null)
{
Dispellable = bDispellable;
}
[Constructable]
public Moongate(Point3D target, Map targetMap)
: base(0xF6C)
{
Movable = false;
Light = LightType.Circle300;
Target = target;
TargetMap = targetMap;
}
public Moongate(Serial serial)
: base(serial)
{ }
public override void OnDoubleClick(Mobile from)
{
if (!from.Player)
return;
if (from.InRange(GetWorldLocation(), 1))
CheckGate(from, 1);
else
from.SendLocalizedMessage(500446); // That is too far away.
}
public override bool OnMoveOver(Mobile m)
{
if (m.Player)
CheckGate(m, 0);
return true;
}
public virtual void CheckGate(Mobile m, int range)
{
#region Mondain's Legacy
if (m.Hidden && m.IsPlayer() && Core.ML)
m.RevealingAction();
#endregion
new DelayTimer(m, this, range).Start();
}
public virtual void OnGateUsed(Mobile m)
{
if (TargetMap == null || TargetMap == Map.Internal)
return;
if (TeleportPets)
BaseCreature.TeleportPets(m, Target, TargetMap);
m.MoveToWorld(Target, TargetMap);
if (m.IsPlayer() || !m.Hidden)
m.PlaySound(0x1FE);
}
public virtual void UseGate(Mobile m)
{
var flags = m.NetState == null ? ClientFlags.None : m.NetState.Flags;
if (Sigil.ExistsOn(m))
{
m.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
}
else if (TargetMap == Map.Felucca && m is PlayerMobile && ((PlayerMobile)m).Young)
{
m.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
}
else if ((SpellHelper.RestrictRedTravel && m.Murderer && TargetMap != Map.Felucca && !Siege.SiegeShard) ||
(TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0) ||
(TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0) ||
(TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0))
{
m.SendLocalizedMessage(1019004); // You are not allowed to travel there.
}
else if (m.Spell != null || BaseBoat.IsDriving(m))
{
m.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
}
else if (m.Holding != null)
{
m.SendLocalizedMessage(1071955); // You cannot teleport while dragging an object.
}
else if (TargetMap != null && TargetMap != Map.Internal)
{
OnGateUsed(m);
}
else
{
m.SendLocalizedMessage(1113744); // This moongate is not yet bonded to the magics of Sosaria.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(Target);
writer.Write(TargetMap);
// Version 1
writer.Write(Dispellable);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
Target = reader.ReadPoint3D();
TargetMap = reader.ReadMap();
if (version >= 1)
Dispellable = reader.ReadBool();
}
public virtual bool ValidateUse(Mobile from, bool message)
{
if (from.Deleted || Deleted)
return false;
if (from.Map != Map || !from.InRange(this, 1))
{
if (message)
from.SendLocalizedMessage(500446); // That is too far away.
return false;
}
return true;
}
public virtual void BeginConfirmation(Mobile from)
{
if (IsInTown(from.Location, from.Map) && !IsInTown(Target, TargetMap) ||
(from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning))
{
if (from.IsPlayer() || !from.Hidden)
from.Send(new PlaySound(0x20E, from.Location));
from.CloseGump(typeof(MoongateConfirmGump));
from.SendGump(new MoongateConfirmGump(from, this));
}
else
{
EndConfirmation(from);
}
}
public virtual void EndConfirmation(Mobile from)
{
if (!ValidateUse(from, true))
return;
UseGate(from);
}
public virtual void DelayCallback(Mobile from, int range)
{
if (!ValidateUse(from, false) || !from.InRange(this, range))
return;
if (TargetMap != null)
BeginConfirmation(from);
else
from.SendMessage("This moongate does not seem to go anywhere.");
}
public static bool IsInTown(Point3D p, Map map)
{
if (map == null)
return false;
var reg = (GuardedRegion)Region.Find(p, map).GetRegion(typeof(GuardedRegion));
return (reg != null && !reg.IsDisabled());
}
private class DelayTimer : Timer
{
private readonly Mobile m_From;
private readonly Moongate m_Gate;
private readonly int m_Range;
public DelayTimer(Mobile from, Moongate gate, int range)
: base(TimeSpan.FromSeconds(1.0))
{
m_From = from;
m_Gate = gate;
m_Range = range;
}
protected override void OnTick()
{
m_Gate.DelayCallback(m_From, m_Range);
}
}
}
public class ConfirmationMoongate : Moongate
{
[CommandProperty(AccessLevel.GameMaster)]
public int GumpWidth { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int GumpHeight { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int TitleColor { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MessageColor { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int TitleNumber { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string TitleString { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MessageNumber { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string MessageString { get; set; }
[Constructable]
public ConfirmationMoongate()
: this(Point3D.Zero, null)
{ }
[Constructable]
public ConfirmationMoongate(Point3D target, Map targetMap)
: base(target, targetMap)
{ }
public ConfirmationMoongate(Serial serial)
: base(serial)
{ }
public virtual void Warning_Callback(Mobile from, bool okay, object state)
{
if (okay)
EndConfirmation(from);
}
public override void BeginConfirmation(Mobile from)
{
if (GumpWidth > 0 && GumpHeight > 0 && (TitleNumber > 0 || TitleString != null) &&
(MessageNumber > 0 || MessageString != null))
{
from.CloseGump(typeof(WarningGump));
from.SendGump(
new WarningGump(
new TextDefinition(TitleNumber, TitleString),
TitleColor,
new TextDefinition(MessageNumber, MessageString),
MessageColor,
GumpWidth,
GumpHeight,
Warning_Callback,
from));
}
else
{
base.BeginConfirmation(from);
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(TitleString);
writer.WriteEncodedInt(GumpWidth);
writer.WriteEncodedInt(GumpHeight);
writer.WriteEncodedInt(TitleColor);
writer.WriteEncodedInt(MessageColor);
writer.WriteEncodedInt(TitleNumber);
writer.WriteEncodedInt(MessageNumber);
writer.Write(MessageString);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
TitleString = reader.ReadString();
goto case 0;
}
case 0:
{
GumpWidth = reader.ReadEncodedInt();
GumpHeight = reader.ReadEncodedInt();
TitleColor = reader.ReadEncodedInt();
MessageColor = reader.ReadEncodedInt();
TitleNumber = reader.ReadEncodedInt();
MessageNumber = reader.ReadEncodedInt();
MessageString = reader.ReadString();
break;
}
}
}
}
public class MoongateConfirmGump : Gump
{
private readonly Mobile m_From;
private readonly Moongate m_Gate;
public MoongateConfirmGump(Mobile from, Moongate gate)
: base(Core.AOS ? 110 : 20, Core.AOS ? 100 : 30)
{
m_From = from;
m_Gate = gate;
if (Core.AOS)
{
Closable = false;
AddPage(0);
AddBackground(0, 0, 420, 280, 5054);
AddImageTiled(10, 10, 400, 20, 2624);
AddAlphaRegion(10, 10, 400, 20);
AddHtmlLocalized(10, 10, 400, 20, 1062051, 30720, false, false); // Gate Warning
AddImageTiled(10, 40, 400, 200, 2624);
AddAlphaRegion(10, 40, 400, 200);
if (from.Map != Map.Felucca && gate.TargetMap == Map.Felucca && gate.ShowFeluccaWarning)
AddHtmlLocalized(
10,
40,
400,
200,
1062050,
32512,
false,
true); // This Gate goes to Felucca... Continue to enter the gate, Cancel to stay here
else
AddHtmlLocalized(
10,
40,
400,
200,
1062049,
32512,
false,
true); // Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here
AddImageTiled(10, 250, 400, 20, 2624);
AddAlphaRegion(10, 250, 400, 20);
AddButton(10, 250, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(40, 250, 170, 20, 1011036, 32767, false, false); // OKAY
AddButton(210, 250, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(240, 250, 170, 20, 1011012, 32767, false, false); // CANCEL
}
else
{
AddPage(0);
AddBackground(0, 0, 420, 400, 5054);
AddBackground(10, 10, 400, 380, 3000);
AddHtml(
20,
40,
380,
60,
@"Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here",
false,
false);
AddHtmlLocalized(55, 110, 290, 20, 1011012, false, false); // CANCEL
AddButton(20, 110, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 140, 290, 40, 1011011, false, false); // CONTINUE
AddButton(20, 140, 4005, 4007, 1, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1)
m_Gate.EndConfirmation(m_From);
}
}
}