Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,716 @@
using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Items
{
public struct BulletinEquip
{
public int itemID;
public int hue;
public BulletinEquip(int itemID, int hue)
{
this.itemID = itemID;
this.hue = hue;
}
}
[Flipable(0x1E5E, 0x1E5F)]
public class BulletinBoard : BaseBulletinBoard
{
[Constructable]
public BulletinBoard()
: base(0x1E5E)
{
}
public BulletinBoard(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public abstract class BaseBulletinBoard : Item
{
// Threads will be removed six hours after the last post was made
private static readonly TimeSpan ThreadDeletionTime = TimeSpan.FromHours(6.0);
// A player may only create a thread once every two minutes
private static readonly TimeSpan ThreadCreateTime = TimeSpan.FromMinutes(2.0);
// A player may only reply once every thirty seconds
private static readonly TimeSpan ThreadReplyTime = TimeSpan.FromSeconds(30.0);
private string m_BoardName;
public BaseBulletinBoard(int itemID)
: base(itemID)
{
this.m_BoardName = "bulletin board";
this.Movable = false;
}
public BaseBulletinBoard(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string BoardName
{
get
{
return this.m_BoardName;
}
set
{
this.m_BoardName = value;
}
}
public static bool CheckTime(DateTime time, TimeSpan range)
{
return (time + range) < DateTime.UtcNow;
}
public static string FormatTS(TimeSpan ts)
{
int totalSeconds = (int)ts.TotalSeconds;
int seconds = totalSeconds % 60;
int minutes = totalSeconds / 60;
if (minutes != 0 && seconds != 0)
return String.Format("{0} minute{1} and {2} second{3}", minutes, minutes == 1 ? "" : "s", seconds, seconds == 1 ? "" : "s");
else if (minutes != 0)
return String.Format("{0} minute{1}", minutes, minutes == 1 ? "" : "s");
else
return String.Format("{0} second{1}", seconds, seconds == 1 ? "" : "s");
}
public static void Initialize()
{
PacketHandlers.Register(0x71, 0, true, new OnPacketReceive(BBClientRequest));
}
public static void BBClientRequest(NetState state, PacketReader pvSrc)
{
Mobile from = state.Mobile;
int packetID = pvSrc.ReadByte();
BaseBulletinBoard board = World.FindItem(pvSrc.ReadInt32()) as BaseBulletinBoard;
if (board == null || !board.CheckRange(from))
return;
switch ( packetID )
{
case 3:
BBRequestContent(from, board, pvSrc);
break;
case 4:
BBRequestHeader(from, board, pvSrc);
break;
case 5:
BBPostMessage(from, board, pvSrc);
break;
case 6:
BBRemoveMessage(from, board, pvSrc);
break;
}
}
public static void BBRequestContent(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
{
BulletinMessage msg = World.FindItem(pvSrc.ReadInt32()) as BulletinMessage;
if (msg == null || msg.Parent != board)
return;
from.Send(new BBMessageContent(board, msg));
}
public static void BBRequestHeader(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
{
BulletinMessage msg = World.FindItem(pvSrc.ReadInt32()) as BulletinMessage;
if (msg == null || msg.Parent != board)
return;
from.Send(new BBMessageHeader(board, msg));
}
public static void BBPostMessage(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
{
BulletinMessage thread = World.FindItem(pvSrc.ReadInt32()) as BulletinMessage;
if (thread != null && thread.Parent != board)
thread = null;
int breakout = 0;
while (thread != null && thread.Thread != null && breakout++ < 10)
thread = thread.Thread;
DateTime lastPostTime = DateTime.MinValue;
if (board.GetLastPostTime(from, (thread == null), ref lastPostTime))
{
if (!CheckTime(lastPostTime, (thread == null ? ThreadCreateTime : ThreadReplyTime)))
{
if (thread == null)
from.SendMessage("You must wait {0} before creating a new thread.", FormatTS(ThreadCreateTime));
else
from.SendMessage("You must wait {0} before replying to another thread.", FormatTS(ThreadReplyTime));
return;
}
}
string subject = pvSrc.ReadUTF8StringSafe(pvSrc.ReadByte());
if (subject.Length == 0)
return;
string[] lines = new string[pvSrc.ReadByte()];
if (lines.Length == 0)
return;
for (int i = 0; i < lines.Length; ++i)
lines[i] = pvSrc.ReadUTF8StringSafe(pvSrc.ReadByte());
board.PostMessage(from, thread, subject, lines);
}
public static void BBRemoveMessage(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
{
BulletinMessage msg = World.FindItem(pvSrc.ReadInt32()) as BulletinMessage;
if (msg == null || msg.Parent != board)
return;
if (from.AccessLevel < AccessLevel.GameMaster && msg.Poster != from)
return;
msg.Delete();
}
public virtual void Cleanup()
{
List<Item> items = this.Items;
for (int i = items.Count - 1; i >= 0; --i)
{
if (i >= items.Count)
continue;
BulletinMessage msg = items[i] as BulletinMessage;
if (msg == null)
continue;
if (msg.Thread == null && CheckTime(msg.LastPostTime, ThreadDeletionTime))
{
msg.Delete();
this.RecurseDelete(msg); // A root-level thread has expired
}
}
}
public virtual bool GetLastPostTime(Mobile poster, bool onlyCheckRoot, ref DateTime lastPostTime)
{
List<Item> items = this.Items;
bool wasSet = false;
for (int i = 0; i < items.Count; ++i)
{
BulletinMessage msg = items[i] as BulletinMessage;
if (msg == null || msg.Poster != poster)
continue;
if (onlyCheckRoot && msg.Thread != null)
continue;
if (msg.Time > lastPostTime)
{
wasSet = true;
lastPostTime = msg.Time;
}
}
return wasSet;
}
public override void OnDoubleClick(Mobile from)
{
if (this.CheckRange(from))
{
this.Cleanup();
NetState state = from.NetState;
state.Send(new BBDisplayBoard(this));
if (state.ContainerGridLines)
state.Send(new ContainerContent6017(from, this));
else
state.Send(new ContainerContent(from, this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
public virtual bool CheckRange(Mobile from)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
return true;
return (from.Map == this.Map && from.InRange(this.GetWorldLocation(), 2));
}
public void PostMessage(Mobile from, BulletinMessage thread, string subject, string[] lines)
{
if (thread != null)
thread.LastPostTime = DateTime.UtcNow;
this.AddItem(new BulletinMessage(from, thread, subject, lines));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((string)this.m_BoardName);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_BoardName = reader.ReadString();
break;
}
}
}
private void RecurseDelete(BulletinMessage msg)
{
List<Item> found = new List<Item>();
List<Item> items = this.Items;
for (int i = items.Count - 1; i >= 0; --i)
{
if (i >= items.Count)
continue;
BulletinMessage check = items[i] as BulletinMessage;
if (check == null)
continue;
if (check.Thread == msg)
{
check.Delete();
found.Add(check);
}
}
for (int i = 0; i < found.Count; ++i)
this.RecurseDelete((BulletinMessage)found[i]);
}
}
public class BulletinMessage : Item
{
private Mobile m_Poster;
private string m_Subject;
private DateTime m_Time, m_LastPostTime;
private BulletinMessage m_Thread;
private string m_PostedName;
private int m_PostedBody;
private int m_PostedHue;
private BulletinEquip[] m_PostedEquip;
private string[] m_Lines;
public BulletinMessage(Mobile poster, BulletinMessage thread, string subject, string[] lines)
: base(0xEB0)
{
this.Movable = false;
this.m_Poster = poster;
this.m_Subject = subject;
this.m_Time = DateTime.UtcNow;
this.m_LastPostTime = this.m_Time;
this.m_Thread = thread;
this.m_PostedName = this.m_Poster.Name;
this.m_PostedBody = this.m_Poster.Body;
this.m_PostedHue = this.m_Poster.Hue;
this.m_Lines = lines;
List<BulletinEquip> list = new List<BulletinEquip>();
for (int i = 0; i < poster.Items.Count; ++i)
{
Item item = poster.Items[i];
if (item.Layer >= Layer.OneHanded && item.Layer <= Layer.Mount)
list.Add(new BulletinEquip(item.ItemID, item.Hue));
}
this.m_PostedEquip = list.ToArray();
}
public BulletinMessage(Serial serial)
: base(serial)
{
}
public Mobile Poster
{
get
{
return this.m_Poster;
}
}
public BulletinMessage Thread
{
get
{
return this.m_Thread;
}
}
public string Subject
{
get
{
return this.m_Subject;
}
}
public DateTime Time
{
get
{
return this.m_Time;
}
}
public DateTime LastPostTime
{
get
{
return this.m_LastPostTime;
}
set
{
this.m_LastPostTime = value;
}
}
public string PostedName
{
get
{
return this.m_PostedName;
}
}
public int PostedBody
{
get
{
return this.m_PostedBody;
}
}
public int PostedHue
{
get
{
return this.m_PostedHue;
}
}
public BulletinEquip[] PostedEquip
{
get
{
return this.m_PostedEquip;
}
}
public string[] Lines
{
get
{
return this.m_Lines;
}
}
public string GetTimeAsString()
{
return this.m_Time.ToString("MMM dd, yyyy");
}
public override bool CheckTarget(Mobile from, Server.Targeting.Target targ, object targeted)
{
return false;
}
public override bool IsAccessibleTo(Mobile check)
{
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write((Mobile)this.m_Poster);
writer.Write((string)this.m_Subject);
writer.Write((DateTime)this.m_Time);
writer.Write((DateTime)this.m_LastPostTime);
writer.Write((bool)(this.m_Thread != null));
writer.Write((Item)this.m_Thread);
writer.Write((string)this.m_PostedName);
writer.Write((int)this.m_PostedBody);
writer.Write((int)this.m_PostedHue);
writer.Write((int)this.m_PostedEquip.Length);
for (int i = 0; i < this.m_PostedEquip.Length; ++i)
{
writer.Write((int)this.m_PostedEquip[i].itemID);
writer.Write((int)this.m_PostedEquip[i].hue);
}
writer.Write((int)this.m_Lines.Length);
for (int i = 0; i < this.m_Lines.Length; ++i)
writer.Write((string)this.m_Lines[i]);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
case 0:
{
this.m_Poster = reader.ReadMobile();
this.m_Subject = reader.ReadString();
this.m_Time = reader.ReadDateTime();
this.m_LastPostTime = reader.ReadDateTime();
bool hasThread = reader.ReadBool();
this.m_Thread = reader.ReadItem() as BulletinMessage;
this.m_PostedName = reader.ReadString();
this.m_PostedBody = reader.ReadInt();
this.m_PostedHue = reader.ReadInt();
this.m_PostedEquip = new BulletinEquip[reader.ReadInt()];
for (int i = 0; i < this.m_PostedEquip.Length; ++i)
{
this.m_PostedEquip[i].itemID = reader.ReadInt();
this.m_PostedEquip[i].hue = reader.ReadInt();
}
this.m_Lines = new string[reader.ReadInt()];
for (int i = 0; i < this.m_Lines.Length; ++i)
this.m_Lines[i] = reader.ReadString();
if (hasThread && this.m_Thread == null)
this.Delete();
if (version == 0)
ValidationQueue<BulletinMessage>.Add(this);
break;
}
}
}
public void Validate()
{
if (!(this.Parent is BulletinBoard && ((BulletinBoard)this.Parent).Items.Contains(this)))
this.Delete();
}
}
public class BBDisplayBoard : Packet
{
public BBDisplayBoard(BaseBulletinBoard board)
: base(0x71)
{
string name = board.BoardName;
if (name == null)
name = "";
this.EnsureCapacity(38);
byte[] buffer = Utility.UTF8.GetBytes(name);
this.m_Stream.Write((byte)0x00); // PacketID
this.m_Stream.Write((int)board.Serial); // Bulletin board serial
// Bulletin board name
if (buffer.Length >= 29)
{
this.m_Stream.Write(buffer, 0, 29);
this.m_Stream.Write((byte)0);
}
else
{
this.m_Stream.Write(buffer, 0, buffer.Length);
this.m_Stream.Fill(30 - buffer.Length);
}
}
}
public class BBMessageHeader : Packet
{
public BBMessageHeader(BaseBulletinBoard board, BulletinMessage msg)
: base(0x71)
{
string poster = this.SafeString(msg.PostedName);
string subject = this.SafeString(msg.Subject);
string time = this.SafeString(msg.GetTimeAsString());
this.EnsureCapacity(22 + poster.Length + subject.Length + time.Length);
this.m_Stream.Write((byte)0x01); // PacketID
this.m_Stream.Write((int)board.Serial); // Bulletin board serial
this.m_Stream.Write((int)msg.Serial); // Message serial
BulletinMessage thread = msg.Thread;
if (thread == null)
this.m_Stream.Write((int)0); // Thread serial--root
else
this.m_Stream.Write((int)thread.Serial); // Thread serial--parent
this.WriteString(poster);
this.WriteString(subject);
this.WriteString(time);
}
public void WriteString(string v)
{
byte[] buffer = Utility.UTF8.GetBytes(v);
int len = buffer.Length + 1;
if (len > 255)
len = 255;
this.m_Stream.Write((byte)len);
this.m_Stream.Write(buffer, 0, len - 1);
this.m_Stream.Write((byte)0);
}
public string SafeString(string v)
{
if (v == null)
return String.Empty;
return v;
}
}
public class BBMessageContent : Packet
{
public BBMessageContent(BaseBulletinBoard board, BulletinMessage msg)
: base(0x71)
{
string poster = this.SafeString(msg.PostedName);
string subject = this.SafeString(msg.Subject);
string time = this.SafeString(msg.GetTimeAsString());
this.EnsureCapacity(22 + poster.Length + subject.Length + time.Length);
this.m_Stream.Write((byte)0x02); // PacketID
this.m_Stream.Write((int)board.Serial); // Bulletin board serial
this.m_Stream.Write((int)msg.Serial); // Message serial
this.WriteString(poster);
this.WriteString(subject);
this.WriteString(time);
this.m_Stream.Write((short)msg.PostedBody);
this.m_Stream.Write((short)msg.PostedHue);
int len = msg.PostedEquip.Length;
if (len > 255)
len = 255;
this.m_Stream.Write((byte)len);
for (int i = 0; i < len; ++i)
{
BulletinEquip eq = msg.PostedEquip[i];
this.m_Stream.Write((short)eq.itemID);
this.m_Stream.Write((short)eq.hue);
}
len = msg.Lines.Length;
if (len > 255)
len = 255;
this.m_Stream.Write((byte)len);
for (int i = 0; i < len; ++i)
this.WriteString(msg.Lines[i], true);
}
public void WriteString(string v)
{
this.WriteString(v, false);
}
public void WriteString(string v, bool padding)
{
byte[] buffer = Utility.UTF8.GetBytes(v);
int tail = padding ? 2 : 1;
int len = buffer.Length + tail;
if (len > 255)
len = 255;
this.m_Stream.Write((byte)len);
this.m_Stream.Write(buffer, 0, len - tail);
if (padding)
this.m_Stream.Write((short)0); // padding compensates for a client bug
else
this.m_Stream.Write((byte)0);
}
public string SafeString(string v)
{
if (v == null)
return String.Empty;
return v;
}
}
}