Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
149
Scripts/Items/Functional/Automaton/BrokenAutomatonHead.cs
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149
Scripts/Items/Functional/Automaton/BrokenAutomatonHead.cs
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using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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[FlipableAttribute(0x9DB1, 0x9DB2)]
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public class BrokenAutomatonHead : Item
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{
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public static int RepairAmount = 75;
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private KotlAutomaton _Automaton;
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[CommandProperty(AccessLevel.GameMaster)]
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public KotlAutomaton Automaton { get { return _Automaton; } set { _Automaton = value; } }
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual Type RepairResource
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{
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get
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{
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if(_Automaton == null)
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return typeof(IronIngot);
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return _Automaton.RepairResource;
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}
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}
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public override bool Nontransferable { get { return true; } }
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public BrokenAutomatonHead(KotlAutomaton automaton)
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: base(0x9DB1)
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{
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_Automaton = automaton;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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if (_Automaton != null)
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{
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if(_Automaton is BlackrockAutomaton)
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list.Add(1157046, String.Format("{0}\t#{1}", _Automaton.Name, "1157178")); // ~1_NAME~'s Broken ~2_TYPE~ Automaton Head
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else
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list.Add(1157046, String.Format("{0}\t#{1}", _Automaton.Name, CraftResources.GetLocalizationNumber(_Automaton.Resource).ToString())); // ~1_NAME~'s Broken ~2_TYPE~ Automaton Head
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}
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else
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{
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base.AddNameProperty(list);
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}
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}
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public virtual bool TryRepair(Mobile from)
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{
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if (from.Backpack != null && IsChildOf(from.Backpack))
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{
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Type res = RepairResource;
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if (_Automaton == null || _Automaton.ControlMaster != from)
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{
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from.SendLocalizedMessage(1157051); // You must be the owner of that pet to have it repair.
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}
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else if (from.Backpack.GetAmount(res) < RepairAmount)
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{
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if (res == typeof(CrystallineBlackrock))
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from.SendLocalizedMessage(1157179, String.Format("\t{0}", _Automaton.Name));
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else
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from.SendLocalizedMessage(1157050, String.Format("#{0}\t{1}", CraftResources.GetLocalizationNumber(_Automaton.Resource).ToString(), _Automaton.Name)); // You need 75 ~1_MATERIAL~ ingots to repair the ~2_CREATURE~.
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}
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else
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{
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from.Backpack.ConsumeTotal(res, RepairAmount);
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return RetrieveAutomaton(from);
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}
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}
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return false;
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}
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public virtual bool RetrieveAutomaton(Mobile from)
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{
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KotlAutomaton automaton = _Automaton;
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Delete();
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if (automaton != null && !automaton.Deleted)
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{
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automaton.ResurrectPet();
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automaton.Hits = automaton.HitsMax;
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automaton.MoveToWorld(from.Location, from.Map);
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from.PlaySound(0x23B);
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}
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else
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{
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from.SendMessage("An error has occured, your automaton has been deleted!");
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return false;
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}
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return true;
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}
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public override bool OnDroppedInto(Mobile from, Container target, Point3D p)
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{
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if (target is BankBox)
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return true;
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return base.OnDroppedInto(from, target, p);
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}
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public override bool DropToWorld(Mobile from, Point3D p)
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{
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from.SendLocalizedMessage(1076254); // That item cannot be dropped.
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return false;
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}
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public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
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{
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from.SendLocalizedMessage(1076256); // That item cannot be traded.
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return false;
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}
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public BrokenAutomatonHead(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(_Automaton);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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_Automaton = reader.ReadMobile() as KotlAutomaton;
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}
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}
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}
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