Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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70
Scripts/Items/Equipment/Weapons/SkullGnarledStaff.cs
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70
Scripts/Items/Equipment/Weapons/SkullGnarledStaff.cs
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using System;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Alterable(typeof(DefCarpentry), typeof(GargishSkullGnarledStaff))]
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[FlipableAttribute(41795, 41796)]
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public class SkullGnarledStaff : GnarledStaff
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{
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public override int LabelNumber { get { return 1125819; } } // skull gnarled staff
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[Constructable]
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public SkullGnarledStaff()
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{
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ItemID = 41795;
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}
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public SkullGnarledStaff(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute(41799, 41800)]
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public class GargishSkullGnarledStaff : GnarledStaff
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{
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public override int LabelNumber { get { return 1125823; } } // gargish skull gnarled staff
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public override Race RequiredRace { get { return Race.Gargoyle; } }
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public override bool CanBeWornByGargoyles { get { return true; } }
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[Constructable]
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public GargishSkullGnarledStaff()
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{
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ItemID = 41799;
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}
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public GargishSkullGnarledStaff(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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