Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
216
Scripts/Items/Equipment/Instruments/FireHorn.cs
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216
Scripts/Items/Equipment/Instruments/FireHorn.cs
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using System;
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using System.Collections;
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using System.Linq;
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using Server.Network;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items
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{
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public class FireHorn : Item
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{
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[Constructable]
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public FireHorn()
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: base(0xFC7)
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{
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this.Hue = 0x466;
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this.Weight = 1.0;
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}
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public FireHorn(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1060456;
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}
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}// fire horn
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public override void OnDoubleClick(Mobile from)
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{
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if (this.CheckUse(from))
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{
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from.SendLocalizedMessage(1049620); // Select an area to incinerate.
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from.Target = new InternalTarget(this);
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}
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}
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public void Use(Mobile from, IPoint3D loc)
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{
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if (!this.CheckUse(from))
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return;
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from.BeginAction(typeof(FireHorn));
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Timer.DelayCall(Core.AOS ? TimeSpan.FromSeconds(6.0) : TimeSpan.FromSeconds(12.0), new TimerStateCallback(EndAction), from);
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int music = from.Skills[SkillName.Musicianship].Fixed;
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int sucChance = 500 + (music - 775) * 2;
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double dSucChance = ((double)sucChance) / 1000.0;
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if (!from.CheckSkill(SkillName.Musicianship, dSucChance))
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{
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from.SendLocalizedMessage(1049618); // The horn emits a pathetic squeak.
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from.PlaySound(0x18A);
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return;
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}
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int sulfAsh = Core.AOS ? 4 : 15;
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from.Backpack.ConsumeUpTo(typeof(SulfurousAsh), sulfAsh);
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from.PlaySound(0x15F);
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Effects.SendPacket(from, from.Map, new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0, 0));
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var targets = SpellHelper.AcquireIndirectTargets(from, loc, from.Map, 2).OfType<Mobile>().ToList();
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var count = targets.Count;
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bool playerVsPlayer = targets.Any(t => t.Player);
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if (count > 0)
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{
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int prov = from.Skills[SkillName.Provocation].Fixed;
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int disc = from.Skills[SkillName.Discordance].Fixed;
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int peace = from.Skills[SkillName.Peacemaking].Fixed;
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int minDamage, maxDamage;
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if (Core.AOS)
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{
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int musicScaled = music + Math.Max(0, music - 900) * 2;
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int provScaled = prov + Math.Max(0, prov - 900) * 2;
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int discScaled = disc + Math.Max(0, disc - 900) * 2;
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int peaceScaled = peace + Math.Max(0, peace - 900) * 2;
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int weightAvg = (musicScaled + provScaled * 3 + discScaled * 3 + peaceScaled) / 80;
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int avgDamage;
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if (playerVsPlayer)
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avgDamage = weightAvg / 3;
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else
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avgDamage = weightAvg / 2;
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minDamage = (avgDamage * 9) / 10;
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maxDamage = (avgDamage * 10) / 9;
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}
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else
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{
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int total = prov + disc / 5 + peace / 5;
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if (playerVsPlayer)
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total /= 3;
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maxDamage = (total * 2) / 30;
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minDamage = (maxDamage * 7) / 10;
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}
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double damage = Utility.RandomMinMax(minDamage, maxDamage);
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if (Core.AOS && count > 1)
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damage = (damage * 2) / count;
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else if (!Core.AOS)
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damage /= count;
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foreach(var m in targets)
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{
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double toDeal = damage;
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if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 120.0))
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{
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toDeal *= 0.5;
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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from.DoHarmful(m);
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SpellHelper.Damage(TimeSpan.Zero, m, from, toDeal, 0, 100, 0, 0, 0);
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Effects.SendTargetEffect(m, 0x3709, 10, 30);
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}
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}
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ColUtility.Free(targets);
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double breakChance = Core.AOS ? 0.01 : 0.16;
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if (Utility.RandomDouble() < breakChance)
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{
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from.SendLocalizedMessage(1049619); // The fire horn crumbles in your hands.
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this.Delete();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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private static void EndAction(object state)
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{
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Mobile m = (Mobile)state;
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m.EndAction(typeof(FireHorn));
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m.SendLocalizedMessage(1049621); // You catch your breath.
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}
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private bool CheckUse(Mobile from)
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{
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if (!this.IsAccessibleTo(from))
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return false;
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if (from.Map != this.Map || !from.InRange(this.GetWorldLocation(), 2))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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return false;
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}
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if (!from.CanBeginAction(typeof(FireHorn)))
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{
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from.SendLocalizedMessage(1049615); // You must take a moment to catch your breath.
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return false;
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}
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int sulfAsh = Core.AOS ? 4 : 15;
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if (from.Backpack == null || from.Backpack.GetAmount(typeof(SulfurousAsh)) < sulfAsh)
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{
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from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
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return false;
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}
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return true;
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}
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private class InternalTarget : Target
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{
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private readonly FireHorn m_Horn;
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public InternalTarget(FireHorn horn)
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: base(Core.AOS ? 3 : 2, true, TargetFlags.Harmful)
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{
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this.m_Horn = horn;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (this.m_Horn.Deleted)
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return;
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IPoint3D loc;
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if (targeted is Item)
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loc = ((Item)targeted).GetWorldLocation();
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else
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loc = targeted as IPoint3D;
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this.m_Horn.Use(from, loc);
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}
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}
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}
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}
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